Leaders

Abraham Lincoln

Abraham Lincoln pic
IntroAbraham Lincoln, you rose to the challenge as your country tore itself asunder. Seize the power of a new, younger world, one built on rail and steam, on progress and liberty, and break apart the chains of bondage. Great Emancipator, in this new time of strife and division, the time has come to unite your people once again. Lead your people to freedom and liberty, and end forever the shackles of the past.
AbilityEmancipation Proclamation
Industrial Zones give +3 Loyalty per turn but your Plantations give -2 Loyalty per turn. Receive a free Melee unit after constructing Industrial Zones and their buildings. The free unit does not require resources when created or to maintain and receives +5 Combat Strength.
CivilizationAbraham Lincoln crestAmerica
Civilization AbilityFounding Fathers
All Diplomatic policy slots in the current government are converted to Wildcard slots. +1 Diplomatic Favor per turn for every Wildcard slot in their government.
Civilization Unique ItemsP-51 Mustang
American unique Atomic era air unit that replaces the Fighter. Gains +5 Combat Strength against fighter aircraft, has +2 flight range, and gains +50% experience.

Film Studio
A building unique to America. +100% Tourism pressure from this city towards other civilizations when the game enters the Modern era.

Alexander

Alexander pic
IntroGreat warlord, Alexander, beneath your sword shall Macedon spread throughout the world. Every kingdom shall be a unique challenge to overcome, but the rewards will be great if you remain true and brave. Turn away from peace, for there is no way to establish your legacy but from conquering vast lands. Charge, Alexander, and lead your people to glory!
AbilityTo World's End
Cities do not incur war weariness. All military units heal completely when this player captures a city with a world wonder.
CivilizationAlexander crestMacedon
Civilization AbilityHellenistic Fusion
Receive boosts upon city conquest: a Eureka for each Encampment or Campus in the conquered city and an Inspiration for each Holy Site or Theater Square.
Civilization Unique ItemsHypaspist
Macedonian unique melee unit that replaces the Swordsman. +5 Combat Strength when besieging districts. 50% Additional Support Bonus.

Hetairoi
Macedonian unique heavy cavalry unit that replaces the Horseman. Additional +5 Combat Strength when adjacent to a Great General. +5 Great General points when killing an enemy unit. Starts with 1 free Promotion.

Basilikoi Paides
A building unique to Macedon.+25% combat experience for all melee, ranged land units, and Hetairoi trained in this city. Gain Science equal to 25% of the unit's cost when a non civilian unit is created in this city.

May not be built in an Encampment district that already has a Stable.

Amanitore

Amanitore pic
IntroAmanitore, watchful Queen of Nubia, the empire you command shall claim the horizon as its border. Don't fear those who covet your abundant gold, for your archers can part their hair at five hundred paces. Your cities shall know prosperity and piety, wise queen, for the Land of the Bow honors its past as surely as it builds its own future.
AbilityKandake of Meroë
+20% Production towards all districts rising to +40% if there is a Nubian Pyramid adjacent to the City Center.
CivilizationAmanitore crestNubia
Civilization AbilityTa-Seti
+30% Production toward Ranged units. All Ranged units gain +50% combat experience. Mines over strategic resources provide +1 Production. Mines over bonus and luxury resources provide +2 Gold.
Civilization Unique ItemsPítati Archer
Nubian unique Ancient era unit that replaces the Archer. Stronger than the Archer with extra Movement. Upgrades to Crossbowman.

Nubian Pyramid
Improvement that unlocks with Masonry and must be built on Desert, Desert Hills or Floodplains. +2 Faith and +2 Food. Receives additional yields from adjacent districts. +1 Food if adjacent to a city center. For all other districts that award adjacency bonuses: +1 of the appropriate yield if that district is adjacent.

Ambiorix

Ambiorix pic
IntroYour wits will serve you well, Ambiorix. Where the size of your armies fail, use your head and gilded tongue to reclaim your land. Your allies will follow your lead and your strong spear arm will shatter the resistance of your enemies. Fight, great warrior-king!
AbilityKing of the Eburones
Your civilization gains Culture equal to 20% of the unit’s cost when a non-civilian is trained. Melee, Anti-Cavalry, and Ranged Units receive +2 Combat Strength for every adjacent unit.
CivilizationAmbiorix crestGaul
Civilization AbilityHallstatt Culture
Mines provide a minor adjacency bonus for all districts, a Culture Bomb of unowned territory, and receive +1 Culture. Specialty districts do not receive a minor adjacency for being adjacent to another district and these districts cannot be built adjacent to the City Center.
Civilization Unique ItemsGaesatae
Gallic unique Ancient era unit that replaces the Warrior. This unit has increased cost and receives +10 Combat Strength when fighting units with a higher base Combat Strength. +5 Combat Strength vs. district defenses.

Oppidum
A district unique to Gaul that is cheaper and available earlier than the district it replaces, the Industrial Zone. The Oppidum district is defensible with a ranged attack. When the first Oppidum is constructed the Apprenticeship technology is unlocked.

+2 Production adjacency bonus from Quarries and strategic resources.

Basil II

Basil II pic
IntroYour enemies will fear you, King Basil II, for you were forged in the fire. Let your cunning and ambition sharpen your blade. Protect your pride and stand against your foes, both within your walls and beyond.
AbilityPorphyrogénnētos
Heavy and Light Cavalry units do full damage against cities following the same religion as Byzantium. Gain the Tagma unique unit when the Divine Right civic is discovered.
CivilizationBasil II crestByzantium
Civilization AbilityTaxis
Units receive +3 Combat Strength or Religious Strength for each Holy City converted to Byzantium's Religion (including Byzantium's Holy City). Byzantium's Religion is spread to nearby cities when defeating a unit belonging to an enemy civilization or city-state. +1 Great Prophet point from cities with a Holy Site district.
Civilization Unique ItemsDromon
Byzantine unique Classical era unit that replaces the Quadrireme that has additional range and receives +10 Combat Strength against units.

Hippodrome
A district unique to Byzantium. Replaces the Entertainment Complex district, provides +3 Amenities, and is cheaper to build. When the Hippodrome and buildings in this district are constructed, receive a Heavy Cavalry unit. Units granted from this district do not have a resource maintenance cost. Cannot be built in a city with a Water Park.

Bà Triệu

Bà Triệu pic
IntroBà Triệu, your people will remember you as a goddess. Stand against those who would try to rein in your storm, and raise your sword in defiance. Neither family nor foe will hold you back.
AbilityDrive Out The Aggressors
+5 Combat Strength for units fighting in Rainforest, Marsh, or Woods tiles. +1 Movement if they begin their turn there. Both these bonuses are doubled if the tile is your territory.
CivilizationBà Triệu crestVietnam
Civilization AbilityNine Dragon River Delta
All land specialty districts can only be built on Rainforest, Marsh, or Woods. Receive the following yields for every building on these features: +1 Culture in Woods, +1 Science in Rainforest and +1 Production in Marsh. Woods can be planted with the Medieval Faires civic.
Civilization Unique ItemsVoi Chiến
Vietnamese unique Medieval era ranged unit that replaces the Crossbowman. These units have additional movement and can move after attacking. They are also stronger when defending, more expensive, and have greater sight.

Thành
A district unique to Vietnam which replaces the Encampment. +2 Culture for each adjacent district. After Flight is researched receive Tourism equal to the Culture output. This district does not require population, is cheaper to build, cannot be built adjacent to the city center, does not provide Great People points, and is not a specialty district.

Catherine de Medici (Black Queen)

Catherine de Medici (Black Queen) pic
IntroIt falls to you, Catherine de Medici, to use your gifts of knowledge and of the arts to unite your people. Steer carefully through these troubled times, Queen Mother of France. You will build great wonders, drawing visitors from all corners of the earth. With your keen awareness of all things, both those seen and those hidden in the shadows, your empire will certainly stand the test of time.
AbilityCatherine's Flying Squadron
Has 1 level of Diplomatic Visibility greater than normal with every civilization that she's met. Receives a free Spy (and extra spy capacity) with the Castles technology. All spies start as Agents with a free promotion.
CivilizationCatherine de Medici (Black Queen) crestFrance
Civilization AbilityGrand Tour
+20% Production toward Medieval, Renaissance, and Industrial era wonders. Tourism from wonders of any era is +100%.
Civilization Unique ItemsGarde Impériale
French unique Industrial era melee unit that replaces the Line Infantry. +10 Combat Strength when fighting on your capital's continent. Great General points for killing units.

Château
Unlocks the Builder ability to construct a Chateau, unique to France.

+2 Culture. +1 Appeal. +2 Culture if next to a wonder. +1 Gold if next to a Luxury resource. Can only be built adjacent to Rivers, including on Floodplains.

Catherine de Medici (Magnificence)

Catherine de Medici (Magnificence) pic
IntroIt falls to you, Catherine de Medici, to use your gifts of knowledge and of the arts to unite your people. Steer carefully through these troubled times, Queen Mother of France. You will build great wonders, drawing visitors from all corners of the earth. With your keen awareness of all things, both those seen and those hidden in the shadows, your empire will certainly stand the test of time.
AbilityCatherine’s Magnificences
Improved Luxury resources adjacent to Theater Square districts or Châteaux receive +2 Culture. May initiate the Court Festival project in any city with a Theater Square district.
CivilizationCatherine de Medici (Magnificence) crestFrance
Civilization AbilityGrand Tour
+20% Production toward Medieval, Renaissance, and Industrial era wonders. Tourism from wonders of any era is +100%.
Civilization Unique ItemsGarde Impériale
French unique Industrial era melee unit that replaces the Line Infantry. +10 Combat Strength when fighting on your capital's continent. Great General points for killing units.

Château
Unlocks the Builder ability to construct a Chateau, unique to France.

+2 Culture. +1 Appeal. +2 Culture if next to a wonder. +1 Gold if next to a Luxury resource. Can only be built adjacent to Rivers, including on Floodplains.

Chandragupta

Chandragupta pic
IntroTrust your ambition, Chandragupta, for it led you to unify all of India. Unleash war elephants upon any rival who curses your name, proud Mauryan king. Once you reclaim the land for your people, your stepwells shall see it flourish. May the borders of your empire expand forever.
AbilityArthashastra
Can declare a War of Territorial Expansion after gaining the Military Training Civic. +2 Movement and +5 Combat Strength for the first 10 turns after declaring a War of Territorial Expansion.
CivilizationChandragupta crestIndia
Civilization AbilityDharma
Receives Follower Belief bonuses in a city from each Religion that has at least 1 Follower. Cities gain an Amenity for every Religion with at least 1 Follower. Missionaries have +2 spreads. +100% Religious pressure from your Trade Routes.
Civilization Unique ItemsVaru
Indian unique Classical era heavy cavalry unit. Adjacent enemy units receive -5 Combat Strength.

Stepwell
Unlocks the Builder ability to construct a Stepwell, unique to India.

+1 Food and +1 Housing. +1 Faith if adjacent to a Holy Site district. +1 Food if adjacent to a Farm. Additional Housing, Faith, and Food as you advance through the Technology and Civics Tree. Prevents Food loss during Drought. Cannot be built on Hills or adjacent to another Stepwell.

Cleopatra (Egyptian)

Cleopatra (Egyptian) pic
IntroThere will be those who underestimate you, but you are cunning and full of tricks, Queen Cleopatra. Your charm will establish indestructible alliances with the strongest leaders of the world. Keep your friends close by your side and you will find yourself untouchable, with the glory of Egypt primed to win over the world.
AbilityMediterranean's Bride
Your Trade Routes to other civilizations provide +4 Gold for Egypt. Other civilizations' Trade Routes to Egypt provide +2 Food for them and +2 Gold for Egypt. Trading with Allies earns twice as many bonus Alliance Points.
CivilizationCleopatra (Egyptian) crestEgypt
Civilization AbilityIteru
+15% Production towards districts and wonders if placed next to a River. Does not receive damage from Floods.
Civilization Unique ItemsMaryannu Chariot Archer
Egyptian unique Ancient era ranged unit. 4 Movement when starting in open terrain.

Sphinx
Unlocks the Builder ability to construct a Sphinx, unique to Egypt.

+1 Faith and +1 Culture. +2 Appeal. +2 Faith if next to a wonder. +1 Culture if built on Floodplains. Additional Culture once Natural History is discovered. Provides Tourism after researching Flight. Cannot be built next to another Sphinx. Cannot be built on Snow or Snow Hills.

Cleopatra (Ptolemaic)

Cleopatra (Ptolemaic) pic
IntroThere will be those who underestimate you, but you are cunning and full of tricks, Queen Cleopatra. Your charm will establish indestructible alliances with the strongest leaders of the world. Keep your friends close by your side and you will find yourself untouchable, with the glory of Egypt primed to win over the world.
AbilityArrival of Hapi
Resources along Floodplains receive +1 Food and +1 Culture. Owned Floodplains tiles grant +1 Appeal to adjacent tiles instead of usual -1.
CivilizationCleopatra (Ptolemaic) crestEgypt
Civilization AbilityIteru
+15% Production towards districts and wonders if placed next to a River. Does not receive damage from Floods.
Civilization Unique ItemsMaryannu Chariot Archer
Egyptian unique Ancient era ranged unit. 4 Movement when starting in open terrain.

Sphinx
Unlocks the Builder ability to construct a Sphinx, unique to Egypt.

+1 Faith and +1 Culture. +2 Appeal. +2 Faith if next to a wonder. +1 Culture if built on Floodplains. Additional Culture once Natural History is discovered. Provides Tourism after researching Flight. Cannot be built next to another Sphinx. Cannot be built on Snow or Snow Hills.

Cyrus

Cyrus pic
IntroClaim the crown, Cyrus, King of Persia, for you are the anointed one. With immortal soldiers, and an unwavering faith, you will conquer and rule the peoples of the world. You may see many alliances forming around you, but do not be fooled - such is an antiquated and weak way of navigating the world. Make no promise unless it aids you in achieving your goals.
AbilityFall of Babylon
+2 Movement for the first 10 turns after declaring a Surprise War on a major civilization. No penalties to yields in occupied cities. Declaring a Surprise War only counts as a Formal War for the purpose of warmongering and war weariness.
CivilizationCyrus crestPersia
Civilization AbilitySatrapies
+1 Trade Route capacity with Political Philosophy civic. Receive +2 Gold and +1 Culture for routes between your own cities. Roads built in your territory are one level more advanced than usual.
Civilization Unique ItemsImmortal
Persian unique melee unit that replaces the Swordsman. Melee class unit with a ranged attack, Range 2. Strong defense strength.

Pairidaeza
Unlocks the Builder ability to construct a Pairidaeza, unique to Persia.

+1 Culture and +2 Gold. +1 Appeal. +1 Culture for each adjacent Holy Site and Theater Square. +1 Gold for each adjacent Commercial Hub and City Center. Additional Culture and Tourism as you advance through the Technology and Civics Tree. Cannot be built on Snow, Tundra, Snow Hills, or Tundra Hills or adjacent to another Pairidaeza.

Dido

Dido pic
IntroQueen Dido, mother of Carthage, all your life you faced great threats and overcame them through wit and cunning. Wherever waves break on the shore, there your cities shall rise. The seas are your roads, the far horizon is your destiny and your refuge.
AbilityFounder of Carthage
Can move their original Capital to any city with a Cothon they founded by completing a unique project in that city. +1 Trade Route capacity for each Government Plaza building and the Government Plaza district. +50% Production toward districts in the city with the Government Plaza.
CivilizationDido crestPhoenicia
Civilization AbilityMediterranean Colonies
Begin the game with the Writing technology Eureka. Coastal cities founded by Phoenicia and located on the same continent as the Phoenician Capital are 100% Loyal. Settlers gain +2 Movement and +2 sight range while embarked. Settlers ignore additional Movement costs from embarking and disembarking.
Civilization Unique ItemsBireme
Phoenician unique Ancient Era unit that replaces the Galley. Increased Combat Strength and Movement. Trader units are immune to being plundered if they are within 4 tiles of a Bireme and on a water tile.

Cothon
A district unique to Phoenicia for naval activity in your city. Replaces the Harbor district and cheaper to build. Must be built on Coast or Lake Terrain adjacent to land.

+50% Production towards naval units and Settlers in this city. All wounded naval units in this city’s borders heal +100 HP each turn.

Eleanor of Aquitaine (England)

Eleanor of Aquitaine (England) pic
IntroDuchess of Aquitaine, regent of two lands, patron of troubadours and judge of the court of love, ascend your throne again. Inspire the hearts of your subjects, that they will cheer you and flock to your banners, for all who know your reign know your compassion.
AbilityCourt of Love
Great Works in Eleanor’s cities each cause -1 Loyalty per turn in foreign cities within 9 tiles. A city that leaves another civilization due to a loss of Loyalty and is currently receiving the most Loyalty per turn from Eleanor's civilization skips the Free City step to join this civilization.
CivilizationEleanor of Aquitaine (England) crestEngland
Civilization AbilityWorkshop of the World
Iron and Coal Mines accumulate 2 more resources per turn. +100% Production towards Military Engineers. Military Engineers receive +2 charges. Buildings that provide additional yields when Powered receive +4 of that yield. +20% Production towards Industrial Zone buildings. Harbor buildings increase Strategic Resource Stockpiles by +10 (on Standard Speed).
Civilization Unique ItemsSea Dog
English unique Renaissance era naval unit that replaces the Privateer. Has a chance to capture defeated enemy ships. Can only be seen by other Naval Raiders unless adjacent to it. Reveals Naval Raiders within sight range.

Royal Navy Dockyard
A district unique to England for naval activity in your city. Replaces the Harbor district. Also removes the Movement penalty for embarking and disembarking to and from this tile. Must be built on Coast or Lake Terrain adjacent to land.

+1 Movement for all naval units built in Dockyard
+2 Gold and +4 Loyalty per turn when built on a foreign continent. Cannot be built on Reef

Eleanor of Aquitaine (France)

Eleanor of Aquitaine (France) pic
IntroDuchess of Aquitaine, regent of two lands, patron of troubadours and judge of the court of love, ascend your throne again. Inspire the hearts of your subjects, that they will cheer you and flock to your banners, for all who know your reign know your compassion.
AbilityCourt of Love
Great Works in Eleanor’s cities each cause -1 Loyalty per turn in foreign cities within 9 tiles. A city that leaves another civilization due to a loss of Loyalty and is currently receiving the most Loyalty per turn from Eleanor's civilization skips the Free City step to join this civilization.
CivilizationEleanor of Aquitaine (France) crestFrance
Civilization AbilityGrand Tour
+20% Production toward Medieval, Renaissance, and Industrial era wonders. Tourism from wonders of any era is +100%.
Civilization Unique ItemsGarde Impériale
French unique Industrial era melee unit that replaces the Line Infantry. +10 Combat Strength when fighting on your capital's continent. Great General points for killing units.

Château
Unlocks the Builder ability to construct a Chateau, unique to France.

+2 Culture. +1 Appeal. +2 Culture if next to a wonder. +1 Gold if next to a Luxury resource. Can only be built adjacent to Rivers, including on Floodplains.

Elizabeth I

Elizabeth I pic
IntroElizabeth Regina, Virgin queen of England and monarch of the seas, you command the wooden wall that defends England from those who would seize it. Guard yourself against intrigues at home and abroad, and let your captains set sail at your command. Bow your head to no one, and Britannia shall rule the waves!
AbilityDrake's Legacy
England's Trade Route Capacity is increased by 2 after acquiring your first Great Admiral (Must be a Rennaissance Era or earlier Great Admiral from the Standard Ruleset). Trade Routes to any city-state provide +3 Gold for every specialty district in the origin city. +100% Yields from Plundering Trade Routes with Naval Units.
CivilizationElizabeth I crestEngland
Civilization AbilityWorkshop of the World
Iron and Coal Mines accumulate 2 more resources per turn. +100% Production towards Military Engineers. Military Engineers receive +2 charges. Buildings that provide additional yields when Powered receive +4 of that yield. +20% Production towards Industrial Zone buildings. Harbor buildings increase Strategic Resource Stockpiles by +10 (on Standard Speed).
Civilization Unique ItemsSea Dog
English unique Renaissance era naval unit that replaces the Privateer. Has a chance to capture defeated enemy ships. Can only be seen by other Naval Raiders unless adjacent to it. Reveals Naval Raiders within sight range.

Royal Navy Dockyard
A district unique to England for naval activity in your city. Replaces the Harbor district. Also removes the Movement penalty for embarking and disembarking to and from this tile. Must be built on Coast or Lake Terrain adjacent to land.

+1 Movement for all naval units built in Dockyard
+2 Gold and +4 Loyalty per turn when built on a foreign continent. Cannot be built on Reef

Frederick Barbarossa

Frederick Barbarossa pic
IntroHeroic Frederick, king of the Germans, your task is to forge the independent states that surround you into an empire. You are blessed to be a great military leader – use those skills to bring these cities under your sway so they may develop into commercial and industrial powerhouses. Surely then the bards will sing of mighty Frederick with the red beard, the great Holy Roman Emperor.
AbilityHoly Roman Emperor
Additional Military policy slot. +7 Combat Strength when attacking city-states.
CivilizationFrederick Barbarossa crestGermany
Civilization AbilityFree Imperial Cities
Each city can build one more district than usual (exceeding the normal limit based on Population).
Civilization Unique ItemsU-Boat
German unique Modern era naval unit that replaces the Submarine. Cheaper to produce, +1 Sight, and +10 Combat Strength when fighting on Ocean tiles. Able to reveal other stealthed units.

Hansa
A district unique to Germany for industrial activity. Replaces the Industrial Zone district and cheaper to build.

+ 2 Production bonus for each adjacent Commercial Hub, Aqueduct, Canal, and Dam districts. +1 Production bonus for each adjacent resource. +1 Production bonus for every two adjacent district tiles.

Gandhi

Gandhi pic
IntroBe kind, Gandhi Bapu, and you will find yourself surrounded by true friends. Keep the Indian people safe, guarding them with magnificent elephant warriors. Your faith will guide you to peace and harmony. Keep your mind open, and be the change you want to see in the world.
AbilitySatyagraha
+5 Faith for each civilization (including India) they have met that has founded a Religion and is not currently at war. Opposing civilizations receive double the war weariness for fighting against Gandhi.
CivilizationGandhi crestIndia
Civilization AbilityDharma
Receives Follower Belief bonuses in a city from each Religion that has at least 1 Follower. Cities gain an Amenity for every Religion with at least 1 Follower. Missionaries have +2 spreads. +100% Religious pressure from your Trade Routes.
Civilization Unique ItemsVaru
Indian unique Classical era heavy cavalry unit. Adjacent enemy units receive -5 Combat Strength.

Stepwell
Unlocks the Builder ability to construct a Stepwell, unique to India.

+1 Food and +1 Housing. +1 Faith if adjacent to a Holy Site district. +1 Food if adjacent to a Farm. Additional Housing, Faith, and Food as you advance through the Technology and Civics Tree. Prevents Food loss during Drought. Cannot be built on Hills or adjacent to another Stepwell.

Genghis Khan

Genghis Khan pic
IntroGenghis Khan, your cunning built Mongolia an empire from the back of your horse. Always charge to meet enemy cavalry, for a victory can draw them to your ranks. Send your swift and powerful Keshig archers to hasten your citizens across the land. Soon, the steady drumbeat of Mongolian cavalry is a sound you will teach the world.
AbilityMongol Horde
All cavalry class units gain +3 Combat Strength and a chance to capture defeated enemy cavalry class units.
CivilizationGenghis Khan crestMongolia
Civilization AbilityÖrtöö
Starting a Trade Route immediately creates a Trading Post in the destination city. Receive an extra level of Diplomatic Visibility for possessing a Trading Post in any city of a civilization. All Mongolian units double the usual Combat Bonus for having a higher level of Diplomatic Visibility than their opponent.
Civilization Unique ItemsKeshig
Mongolian unique Medieval Era Ranged Cavalry unit. Can escort moving civilian and support units at their higher Movement speed.

Ordu
A building unique to Mongolia. Grants an ability that gives +1 Movement to Heavy and Light Cavalry trained in this city. +25% combat experience for all cavalry and siege class units trained in this city.
Strategic Resource Stockpiles increased +10 (on Standard Speed).

May not be built in an Encampment district that already has a Barracks.

Gilgamesh

Gilgamesh pic
IntroMuch rests upon your shoulders, King Gilgamesh. Your own people, and many people of the world, look to you as leader. But you are more than a mere man, and the weight of the world will never cause you to waver. Encourage the people of Sumer to settle the fertile lands along rivers, and be sure to choose your allies carefully - for there will be many vying for a piece of your strength. Venture forth, for it is time to begin your epic tale.
AbilityAdventures of Enkidu
When at war with a common foe, they and their allies share pillage rewards and share combat experience gains if within 5 tiles. Their Alliances gain Alliance Points for being at war with a common foe. +5 Combat Strength against units of players at war with you and your ally.
CivilizationGilgamesh crestSumeria
Civilization AbilityEpic Quests
When you capture a Barbarian Outpost, receive a Tribal Village reward in addition to the usual Gold. Pay half the usual cost to levy city-state units.
Civilization Unique ItemsWar-Cart
Sumerian unique Ancient era unit. Stronger than all other starting units. No penalties against anti-cavalry units. 4 Movement if this unit starts in open terrain.

Ziggurat
Unlocks the Builder ability to construct a Ziggurat, unique to Sumeria.

+2 Science. +1 Culture if next to River. Cannot be built on Hills but may be built on Floodplains.

Gitarja

Gitarja pic
IntroDaring Gitarja, Majapahit queen of ten thousand islands, Indonesia's seas are your greatest strength. As Exalted Goddess of the Three Worlds, you shall spread your divine influence to all waters touched by the sun. Rely upon your loyal fleet, bold queen! Unleash a frightful storm upon those who bring strife to Indonesian shores.
AbilityExalted Goddess of the Three Worlds
Naval units can be purchased with Faith. Religious units pay no movement to embark or disembark. +2 Faith to City Centers that are adjacent to Coast or Lake tiles.
CivilizationGitarja crestIndonesia
Civilization AbilityGreat Nusantara
Coast and Lake tiles provide a minor adjacency bonus for Holy Site, Campus, Industrial Zone, and Theater Square districts. +1 Amenity from entertainment to each Entertainment Complex adjacent to a Coast or Lake tile.
Civilization Unique ItemsJong
Indonesian unique Medieval era naval unit that replaces the Frigate. Formation units all inherit escort's Movement speed and +5 Combat Strength when in a formation.

Kampung
Unlocks the Builder ability to construct a Kampung, unique to Indonesia.

+1 Production and +1 Housing. +1 Food for each adjacent Fishing Boat. Additional Production, Housing, and Tourism as you advance through the Technology and Civics Tree. Must be placed on a Coast or Lake tile adjacent to a sea resource.

Gorgo

Gorgo pic
IntroGorgo, Queen of Sparta; glory to you and your loyal hoplite armies! Greece savors the blessings from Ares that every victory brings. And your people applaud your thoughtful governance and cultural marvels. Stand proud, for the legacy of Greece, and of your achievements, will be told over and over again for generations.
AbilityThermopylae
Combat victories provide Culture equal to 50% of the Combat Strength of the defeated unit. (on Standard Speed) +1 Combat Strength for every Military Policy slotted.
CivilizationGorgo crestGreece
Civilization AbilityPlato's Republic
One extra Wildcard policy slot in any government.
Civilization Unique ItemsHoplite
Greek unique Ancient era anti-cavalry unit that replaces the Spearman. +10 Combat Strength if there is at least one adjacent Hoplite unit.

Acropolis
A district unique to Greece for cultural sites. Replaces the Theater Square district and cheaper to build. Awards 1 Envoy when completed.

+1 Culture bonus for each adjacent district and an additional +1 Culture bonus for adjacent City Center. +2 Culture bonus for each adjacent wonder, Entertainment Complex, and Water Park. Can only be built on Hills.

Hammurabi

Hammurabi pic
IntroGreat Hammurabi, your word is your law. You live and lead by your code, and will make sure that your empire does too. You see the world as a complex web of alliances, possibilities, and risks. Weigh the odds carefully, as you build your empire to unite Mesopotamia.
AbilityNinu Ilu Sirum
When each specialty district is constructed for the first time receive the lowest Production cost building that can currently be constructed in that district. Receive an Envoy when any other district is constructed for the first time.
CivilizationHammurabi crestBabylon
Civilization AbilityEnuma Anu Enlil
Eurekas provide all of the Science for technologies. -50% Science per turn.
Civilization Unique ItemsSabum Kibittum
Babylonian unique Ancient era melee unit. +17 Combat Strength against Heavy and Light Cavalry promotion class units. This unit has 3 Movement and sight.

Palgum
A building unique to Babylon. +1 Housing and +2 Production. Freshwater tiles receive +1 Food. City must be adjacent to a River.

Harald Hardrada (Konge)

Harald Hardrada (Konge) pic
IntroAll men fear the approach of your ships, King Harald of Norway, Thunderbolt of the North. Your longboats dominate the waves, always at the ready to unleash their berserker armies on an unsuspecting shore. May Odin bless your kingdom and may the skalds sing tales of the victories of your mighty warriors.
AbilityThunderbolt of the North
Allows coastal raiding for all naval melee units and +50% Production toward all naval melee units. Receive Science from pillaging and coastal raiding Mines in addition to Gold. Pillaging or coastal raiding Quarries, Pastures, Plantations, and Camps provide Culture in addition to Faith. Gain the Viking Longship unique unit with Sailing.
CivilizationHarald Hardrada (Konge) crestNorway
Civilization AbilityKnarr
Units gain the ability to enter Ocean tiles after researching the Shipbuilding technology. Naval melee units heal in neutral territory. Units ignore additional Movement costs from embarking and disembarking.
Civilization Unique ItemsBerserker
Norwegian unique Medieval era melee unit that replaces the Man-At-Arms. 4 Movement if this unit starts in enemy territory. +10 Combat Strength when attacking and -5 Combat Strength when defending against melee attacks.

Stave Church
A building unique to Norway. Required to purchase Apostles and Inquisitors with Faith. Holy Site districts get an additional standard adjacency bonus from Woods. +1 Production to each coastal resource tile in this city.

Harald Hardrada (Varangian)

Harald Hardrada (Varangian) pic
IntroAll men fear the approach of your ships, King Harald of Norway, Thunderbolt of the North. Your longboats dominate the waves, always at the ready to unleash their berserker armies on an unsuspecting shore. May Odin bless your kingdom and may the skalds sing tales of the victories of your mighty warriors.
AbilityVarangian Guard
75% Discount on Levying units and levied units receive Culture, Faith and Science from kills equal to 50% of the opponents' Combat Strength.
CivilizationHarald Hardrada (Varangian) crestNorway
Civilization AbilityKnarr
Units gain the ability to enter Ocean tiles after researching the Shipbuilding technology. Naval melee units heal in neutral territory. Units ignore additional Movement costs from embarking and disembarking.
Civilization Unique ItemsBerserker
Norwegian unique Medieval era melee unit that replaces the Man-At-Arms. 4 Movement if this unit starts in enemy territory. +10 Combat Strength when attacking and -5 Combat Strength when defending against melee attacks.

Stave Church
A building unique to Norway. Required to purchase Apostles and Inquisitors with Faith. Holy Site districts get an additional standard adjacency bonus from Woods. +1 Production to each coastal resource tile in this city.

Hojo Tokimune

Hojo Tokimune pic
IntroThe great wave of Buddhism follows you, Shikken of Japan, Hojo Tokimune. Your people truly understand what it is to practice balance, and even your finest samurai will be well-learned and spiritually apt. Be strong, embrace the divine wind, and you will reach enlightenment.
AbilityDivine Wind
Land units receive +5 Combat Strength in land tiles adjacent to Coast; naval units receive +5 Combat Strength in shallow water tiles. Builds Encampment, Holy Site and Theater Square districts in half the time. Units do not receive damage from Hurricanes. Civilizations that are at war with Japan receive +100% unit damage from Hurricanes in Japanese territory.
CivilizationHojo Tokimune crestJapan
Civilization AbilityMeiji Restoration
All districts receive an additional standard adjacency bonus for being adjacent to another district.
Civilization Unique ItemsSamurai
Japanese unique Medieval era melee unit that replaces the Man-At-Arms. Does not suffer combat penalties when damaged.

Electronics Factory
A building unique to Japan. Provides +4 Culture to this city after researching the Electricity technology. Its Production bonus is extended to all City Centers within 6 tiles that do not already have a bonus from this building type.

Jadwiga

Jadwiga pic
IntroPious Jadwiga, praise be to the glory of God, the earth, and Poland! Most holy King, you will show your people the truth and the light, and they will move beyond to spread the word to others. Protected by great winged warriors, you will rise to meet any challenge you face with a devout grace unmatched by any other.
AbilityLithuanian Union
Poland's majority religion becomes the dominant religion in cities that loses a tile to a Polish Culture Bomb. Holy Sites gain a Faith adjacency bonus from adjacent Districts. All Relics provide bonus Faith (+2), Culture (+2) and Gold (+4).
CivilizationJadwiga crestPoland
Civilization AbilityGolden Liberty
Culture Bomb adjacent tiles when completing an Encampment or Fort inside friendly territory. One Military policy slot in the current government is converted to a Wildcard slot.
Civilization Unique ItemsWinged Hussar
Polish unique Renaissance era unit. Pushes defending enemy units back from their hex in any battle where they score more damage. Defenders that cannot retreat suffer additional damage.

Sukiennice
A building unique to Poland. International Trade Routes from this city gain +2 Production; domestic Trade Routes gain +4 Gold.

Jayavarman VII

Jayavarman VII pic
IntroWise Jayavarman, seventh to hold the name, the Khmer admire your dedication to their well-being. Your command of the land's fresh waters lets you feed your hungry people, just as it brings you ever closer to Heaven. Go forth, divine architect! Build an empire that approaches perfection—and may your enemies find their end beneath your mighty war elephants.
AbilityMonasteries of the King
Holy Sites provide +2 Food and +1 Housing if placed on a river. Holy Sites trigger a Culture Bomb.
CivilizationJayavarman VII crestKhmer
Civilization AbilityGrand Barays
+3 Faith and +1 Amenity from entertainment to each city with an Aqueduct. Farms provide +2 Food if adjacent to an Aqueduct.
Civilization Unique ItemsDomrey
Khmer unique Medieval era siege unit that replaces the Trebuchet. This unit has a higher Melee and Range Strength than the Trebuchet. It can move and shoot in the same turn and exerts zone of control.

Prasat
A building unique to Khmer. Replaces the Temple. Required to purchase Apostles and Inquisitors with Faith. Missionaries purchased in this city receive the Martyr ability which grants a Relic if this Missionary dies in Theological Combat.

John Curtin

John Curtin pic
IntroPrime Minister Curtin, you will lead Australia through challenge after challenge, and your people will emerge all the stronger for it. Others will seek friendship for your strength. If these friends prove loyal, your might and protection will carry you far. But stay vigilant, for aggression is not your natural course.
AbilityCitadel of Civilization
+100% Production if either they have received a declaration of war in the past 10 turns or if they have liberated a city in the past 20 turns.
CivilizationJohn Curtin crestAustralia
Civilization AbilityLand Down Under
+3 Housing in coastal cities. Pastures trigger a Culture Bomb. Yields from Campuses, Commercial Hubs, Holy Sites and Theater Squares are +1 in tiles with Charming Appeal, +3 in Breathtaking.
Civilization Unique ItemsDigger
Australian unique Modern era unit that replaces Infantry. +10 Combat Strength when fighting on Coastal tiles. +5 Combat Strength when fighting on Neutral or Foreign Territory.

Outback Station
Unlocks the Builder ability to construct an Outback Station, unique to Australia.

+1 Food and +1 Production. +1 Food for each adjacent Pasture. Additional Food and Production as you advance through the Technology and Civic Tree for adjacent Outback Stations and Pastures. Can only be built in Desert, Desert Hills, Grassland, and Plains tiles.

João III

João III pic
IntroJoão III, you stand firm in your beliefs and guide others to them. As you spread your religion and your trade networks beyond your shores, bring prosperity back to your people, so that they may experience new ways of being unlike any seen before.
AbilityPorta do Cerco
All units receive +1 sight. +1 Trade Route capacity when a civilization is met. Open Borders with all city-states.
CivilizationJoão III crestPortugal
Civilization AbilityCasa da Índia
International Trade Routes must originate from a coastal city and can only reach cities on the coast or with a Harbor, but receive +50% towards all yields. Trader units have +50% range over water, and can embark as soon as they are unlocked.
Civilization Unique ItemsNau
Portuguese unique naval melee unit that replaces the Caravel. Starts with 1 free Promotion and is less maintenance. Has two charges to build Feitorias.

Feitoria
Unlocks the Nau ability to construct a Feitoria, unique to Portugal.

Provides +4 Gold and +1 Production. Trade routes sent to this city from Portugal gain +4 Gold and +1 Production. Can only be built adjacent to Luxury or Bonus resources in territory belonging to other Civilizations or City-States that you have Open Borders with. Must be built on a Coast or Lake tile adjacent to land and not adjacent to another Feitoria. Feitorias cannot be removed.

Navigation School
A building unique to Portugal. +25% Production towards naval units in this city. +1 Science for every two coast or lake tiles in this city. +1 Great Admiral and +1 Great Scientist point per turn.

Julius Caesar

Julius Caesar pic
IntroHail Caesar! General, patrician, and dictator of Rome. Your people – and your ambition – call to you across the ages. The die is cast – and let none stand against your vision, whether they be your bitter foes, or your closest friends.
AbilityVeni, Vidi, Vici
+200 Gold whenever you conquer a city for the first time or +100 Gold when you earn Gold from a Barbarian Outpost. The Gold amount granted for both becomes +500 Gold after you research Steel (on Standard Speed).
CivilizationJulius Caesar crestRome
Civilization AbilityAll Roads Lead to Rome
All cities you found or conquer start with a Trading Post. If in Trade Route range of your Capital, they also start with a road to it. Your Trade Routes earn +1 Gold for passing through Trading Posts in your own cities.
Civilization Unique ItemsLegion
Roman unique Classical era melee unit that replaces the Swordsman. Can build a Roman Fort.

Bath
A district unique to Rome for city growth. Replaces the Aqueduct district and cheaper to build.

It provides this city with a source of fresh water from an adjacent River, Lake, Oasis, or Mountain. Cities that do not yet have existing fresh water receive up to 6 Housing. Cities that already have existing fresh water will instead get +2 Housing. Must be built adjacent to the City Center. In either case, the Bath provides an additional bonus of +2 Housing and +1 Amenity. Must be built adjacent to the City Center.

Kristina

Kristina pic
IntroMinerva of the North, unmatched in learning and wisdom, you chose a life of culture over that of power. Light up your kingdom with art and music. Let Sweden be the guiding star for other civilizations to follow. Once more the world has a need for great patrons of the arts and culture—and it looks to you.
AbilityMinerva of the North
Buildings with at least three Great Work slots and wonders with at least two Great Work slots are automatically themed when they have all their slots filled. She may construct the Queen's Bibliotheque in the Government Plaza.
CivilizationKristina crestSweden
Civilization AbilityNobel Prize
Sweden gains 50 Diplomatic Favor when earning a Great Person (on Standard Speed). Sweden receives +1 Great Engineer point from Factories and +1 Great Scientist point from Universities. Having Sweden in the game adds three unique World Congress competitions starting in the Industrial Era.
Civilization Unique ItemsOpen-Air Museum
Unlocks the Builder ability to construct an Open-Air Museum, unique to Sweden.

Provides +2 Loyalty per turn in this city. +2 Culture and +2 Tourism for each type of terrain (Snow, Tundra, Desert, Plains or Grassland) in which at least one Swedish city is founded. One per city. Tiles with Open-Air Museums cannot be swapped.

Queen's Bibliotheque
A building unique to Sweden. This building provides 2 slots of Writing, Music, and any type of Art.
Awards +1 Governor Title.

Carolean
Swedish unique Renaissance Era unit that replaces the Pike and Shot. Faster than the Pike and Shot. +3 Combat Strength per unused Movement.

Kublai Khan (China)

Kublai Khan (China) pic
IntroKublai Khan, grandson of Genghis Khan, you will amass an empire to rival his. You know when to bend and when to strike to gain the advantage. Your wit and political prowess will serve you, as will your martial skill in your conquests.
AbilityGerege
One extra Economic policy slot in any government. Receive a random Eureka and Inspiration when establishing a Trading Post in another Civilization's city for the first time.
CivilizationKublai Khan (China) crestChina
Civilization AbilityDynastic Cycle
Eurekas and Inspirations provide 50% of civics and technologies instead of 40%. When completing a wonder receive a random Eureka and Inspiration from the era of the wonder, if available.
Civilization Unique ItemsCrouching Tiger
Chinese unique Medieval era unit. Ranged unit with a Range of 1 and high combat strength.

Great Wall
Unlocks the Builder ability to construct the Great Wall, unique to China.

+2 Gold. Provides an increase to Defense. Bonus to Gold if adjacent to other segments. Additional Culture and Tourism as you advance through the Technology Tree for adjacent segments. Must be built in a line along the borders of your empire. Can only be pillaged (never destroyed) by natural disasters.

Kublai Khan (Mongolia)

Kublai Khan (Mongolia) pic
IntroKublai Khan, grandson of Genghis Khan, you will amass an empire to rival his. You know when to bend and when to strike to gain the advantage. Your wit and political prowess will serve you, as will your martial skill in your conquests.
AbilityGerege
One extra Economic policy slot in any government. Receive a random Eureka and Inspiration when establishing a Trading Post in another Civilization's city for the first time.
CivilizationKublai Khan (Mongolia) crestMongolia
Civilization AbilityÖrtöö
Starting a Trade Route immediately creates a Trading Post in the destination city. Receive an extra level of Diplomatic Visibility for possessing a Trading Post in any city of a civilization. All Mongolian units double the usual Combat Bonus for having a higher level of Diplomatic Visibility than their opponent.
Civilization Unique ItemsKeshig
Mongolian unique Medieval Era Ranged Cavalry unit. Can escort moving civilian and support units at their higher Movement speed.

Ordu
A building unique to Mongolia. Grants an ability that gives +1 Movement to Heavy and Light Cavalry trained in this city. +25% combat experience for all cavalry and siege class units trained in this city.
Strategic Resource Stockpiles increased +10 (on Standard Speed).

May not be built in an Encampment district that already has a Barracks.

Kupe

Kupe pic
IntroKupe the Navigator, you named the land of the long white cloud, and now you are called upon to settle new lands. Protect and honor the land and sea, just as your Toas protect your people. The Maori will guard the world’s natural beauty for all the ages after.
AbilityKupe's Voyage
Begin the game in an Ocean tile. Gain a free Builder and +1 Population when settling your first city. The Palace receives +3 Housing and +1 Amenity. +2 Science and +2 Culture per turn before you settle your first city.
CivilizationKupe crestMāori
Civilization AbilityMana
Begin the game with the Sailing and Shipbuilding technologies unlocked and with the ability to enter Ocean tiles. Embarked units gain +2 Movement. Unimproved Woods and Rainforest are +1 Production. Additional +1 Production from Mercantilism and +2 Production from Conservation. Fishing Boats provide +1 Food and a Culture Bomb to adjacent tiles. Resources cannot be harvested. Great Writers cannot be earned.
Civilization Unique ItemsMarae
A building unique to the Māori. +1 Culture and Faith to all of this city's tiles with a passable feature or natural wonder. After Flight is researched receive +1 Tourism to all of this city's tiles with a feature or natural wonder. Costs no maintenance. Has no Great Work slots.

Toa
Māori unique Classical era melee unit. Adjacent enemy units receive -5 Combat Strength. Can build the unique Pā improvement.


Unlocks the Toa ability to construct a Pā, unique to Māori.

Occupying unit receives +4 Defense Strength, and automatically gains 2 turns of fortification. A Māori unit occupying a Pā heals even if they just moved or attacked. Must be built on a Hill tile.

Lady Six Sky

Lady Six Sky pic
IntroLady Six Sky, great warrior mother of Dos Pilas and Wak Kab’nal, lead your people into a new dynasty. Let your reach grow long so you may conquer your enemies near and far. The Gods will guide you, and you will in turn guide your loyal citizens to victory.
AbilityIx Mutal Ajaw
Non capital cities within 6 tiles of the Capital gain +10% to all yields and when founded receive a builder. Other non capital cities receive -15% to all yields. +5 Combat Strength to units within 6 tiles of the Capital.
CivilizationLady Six Sky crestMaya
Civilization AbilityMayab
Settling adjacent to Fresh Water and Coast does not provide extra Housing, instead each Farm provides an additional +1 Housing, +1 Production for every adjacent Observatory, and +1 Gold. +1 Amenity for every Luxury adjacent to the City Center.
Civilization Unique ItemsHul'che
Mayan unique Ancient Era ranged unit that replaces the Archer. Strong ranged attack. +5 Combat Strength when fighting a wounded opponent.

Observatory
A district unique to the Maya for scientific endeavors. Replaces the Campus district and cheaper to build.

+2 Science bonus for adjacent Plantations. +1 Science bonus for every two adjacent Farm or district tiles.

Lautaro

Lautaro pic
IntroYou did not liberate the Mapuche, young Lautaro—you inspired them to free themselves. Build totems to honor your ancestors and embolden their descendants. Such pride will fill the hearts of your cavalry as they redouble their raids into enemy lands. Stand with the Mapuche, axe-bearer, and cast a singular shadow.
AbilitySwift Hawk
+10 Combat Strength when fighting Free Cities or civilizations that are in a Golden or Heroic Age. Defeating an enemy unit within the borders of an enemy city causes that city to lose 20 Loyalty and 40 loyalty if that civilization is in a Golden or Heroic Age.
CivilizationLautaro crestMapuche
Civilization AbilityToqui
Cities with an Established Governor provide +5% Culture, +5% Production, and +10% experience in combat towards all units trained in this city. These numbers are tripled in cities not founded by the Mapuche. All cities within 9 tiles of a city with your Governor gain +4 Loyalty per turn towards your civilization.
Civilization Unique ItemsChemamull
Unlocks the Builder ability to construct a Chemamull, unique to Mapuche.

+1 Production. Provides Culture equal to 75% of the tile's Appeal. Additional Tourism after researching Flight. Minimum Appeal of Breathtaking.

Malón Raider
Mapuche unique Renaissance Era unit. +5 Combat Strength bonus if within 4 hexes of friendly territory. Pillaging costs 1 Movement.

Ludwig II

Ludwig II pic
IntroKing Ludwig, they call you mad, but your madness is the madness of dreams, of poetry and fairy stories. You imagined that the world could be otherwise, that we could build an enchanted kingdom where all seemed tedious and mundane. Oh Swan King, the world has need of your castles and knights, your dragon-haunted mountains and mystical grottoes. Come again, and give us new dreams.
AbilitySwan King
Wonders, even if not finished, receive +2 Culture for every adjacent District. This Culture is displayed in the City Yields. All Culture adjacencies provide Tourism after discovering Castles.
CivilizationLudwig II crestGermany
Civilization AbilityFree Imperial Cities
Each city can build one more district than usual (exceeding the normal limit based on Population).
Civilization Unique ItemsU-Boat
German unique Modern era naval unit that replaces the Submarine. Cheaper to produce, +1 Sight, and +10 Combat Strength when fighting on Ocean tiles. Able to reveal other stealthed units.

Hansa
A district unique to Germany for industrial activity. Replaces the Industrial Zone district and cheaper to build.

+ 2 Production bonus for each adjacent Commercial Hub, Aqueduct, Canal, and Dam districts. +1 Production bonus for each adjacent resource. +1 Production bonus for every two adjacent district tiles.

Mansa Musa

Mansa Musa pic
IntroMansa Musa, great king of Mali, you are blessed with wealth beyond comprehension, yet you remain uncorrupted. Raise your eyes from the marketplace to the heavens and satisfy your heart’s great yearning for peace. Protect the prosperity of your people, and history will write your name in golden letters.
AbilitySahel Merchants
International Trade Routes gain +1 Gold for every flat Desert tile in the origin city. Receive +1 Trade Capacity every time you enter a Golden Age.
CivilizationMansa Musa crestMali
Civilization AbilitySongs of the Jeli
City Centers gain +1 Faith and +1 Food for every adjacent Desert and Desert Hills tiles. Mines receive -1 Production and +4 Gold. May purchase Commercial Hub district buildings with Faith. -30% Production toward constructing buildings or training units.
Civilization Unique ItemsSuguba
A district unique to Mali specializing in finance and trade that replaces the Commercial Hub. Units, Buildings, and Districts are 20% cheaper to purchase with Gold and Faith in this City.

+2 Gold bonus for each adjacent Holy Site. +2 Gold bonus from a tile containing a River edge. +1 Gold bonus for every two adjacent district tiles.

Mandekalu Cavalry
Mali unique Medieval Era unit that replaces the Knight. Trader units are immune to being plundered if they are within 4 tiles of a Mandekalu Cavalry and on a land tile. Combat victories provide Gold equal to 100% of that unit's base Combat Strength (on Standard Speed).

Matthias Corvinus

Matthias Corvinus pic
IntroMighty Matthias, your feats at arms are matched only by the depth of your knowledge. Let your mighty Black Army serve as your strong hand on the battlefield, both as sword against your enemies and as shield protecting your faithful people, and ages to come will utter your name in awe.
AbilityRaven King
Levied units gain an ability giving them +2 Movement and +5 Combat Strength. It costs 75% less Gold and resources to upgrade Levied units. If you Levy troops from a City-State receive 2 Envoys with that City-State. Gain the Black Army unique unit when the Castles technology is researched.
CivilizationMatthias Corvinus crestHungary
Civilization AbilityPearl of the Danube
+50% Production to Districts and Buildings constructed across a river from a City Center.
Civilization Unique ItemsThermal Bath
A building unique to Hungary. +2 Amenities and +2 Production extends to each city center within 6 tiles. These bonuses apply once to a city, and multiple copies of this building within 6 tiles of a city center do not provide additional bonuses.

This city receives +3 Tourism and +2 additional Amenities if there is at least one Geothermal Fissure in this city's borders.

Huszár
Hungarian unique Industrial era unit that replaces Cavalry. +3 Combat Strength for every active Alliance.

Black Army
Hungarian unique Medieval Era unit that replaces the Courser. +3 Combat Strength for each adjacent Levied unit.

Menelik II

Menelik II pic
IntroMenelik II, great King and Emperor, you have a vision for your people. You will build both friendships and factories, alliances and railways, and use your wits and your wisdom to bring Ethiopia into a bright and free future.
AbilityCouncil of Ministers
Receive Science and Culture equal to 15% of your Faith generation in cities founded on Hills. Units receive +4 Combat Strength on Hills.
CivilizationMenelik II crestEthiopia
Civilization AbilityAksumite Legacy
Ethiopia’s International Trade Routes grant +0.5 Faith per resource at the origin. Improved resources provide +1 Faith for each copy the city owns. Can purchase Archaeological Museums and Archaeologists with Faith.
Civilization Unique ItemsOromo Cavalry
Ethiopian unique Medieval era light cavalry unit. Has additional sight and receives no Movement penalty from moving in Hills.

Rock-Hewn Church
Unlocks the Builder ability to construct a Rock-Hewn Church, unique to Ethiopia.

+1 Faith. +1 Faith for every adjacent Mountain and Hills tile. Provides Tourism from Faith, after researching Flight. +1 Appeal. Can only be built on Hills not adjacent to another Rock-Hewn Church.

Montezuma

Montezuma pic
IntroTlatoani Montezuma, keep your eagle warriors happy and fed, and they will forever fight for your cause. As your Aztec empire unfurls across the land, you will never want for people to raise your walls, for you will be blessed with new, loyal workers as you conquer those around you. Go forth; Huitzilopochtli calls.
AbilityGifts for the Tlatoani
Luxury resources in his territory provide an Amenity to 2 extra cities. Military units receive +1 Combat Strength when attacking for each different Luxury resource improved in Aztec lands.
CivilizationMontezuma crestAztec
Civilization AbilityLegend of the Five Suns
Spend Builder charges to complete 20% of the original district cost.
Civilization Unique ItemsEagle Warrior
Aztec unique Ancient era unit that replaces the Warrior. Has a chance to capture other civilization's military units by turning them into Builders.

Tlachtli
A building unique to the Aztecs. Provides 2 Amenities, +1 Culture, +2 Faith, and a Great General Point.

Mvemba a Nzinga

Mvemba a Nzinga pic
IntroMother Earth has many gifts for you, King Mvemba a Nzinga. Your people know the dense woods and rainforests as their homes, and glide through them with ease.  Great also are the gifts that come from travelers of distant lands. Keep an open mind, for the inspiration of the open world will let our people create art with power and majesty.
AbilityReligious Convert
May not build Holy Site districts, gain Great Prophets, or found Religions. Gains all Beliefs of any Religion that has established itself in a majority of his cities. Receives an Apostle each time he finishes a M'banza or Theater Square district (of that city's majority Religion).
CivilizationMvemba a Nzinga crestKongo
Civilization AbilityNkisi
+2 Food, +2 Production, +1 Faith, and +4 Gold from each Relic, Artifact, and Sculpture Great Work of Art in addition to the usual Culture. Receive 50% more Great Artist, Great Musician, and Great Merchant points. Palace has slots for 5 Great Works.
Civilization Unique ItemsNgao Mbeba
Kongo unique Classical era unit that replaces the Swordsman. +10 Combat Strength when defending against ranged attacks. Can move and see through Woods and Rainforest.

Mbanza
A district unique to Kongo that can only be constructed in Rainforest or Woods. Replaces the Neighborhood district but is available earlier and cheaper to build. Provides +5 Housing , +2 Food, and +4 Gold, regardless of Appeal.

Nader Shah

Nader Shah pic
IntroShah of Shahs, who rose from bondage to become the wealthiest king in the world, we call to you! Sweep your forces across the land, and, with fire and steel, set the world alight once more, that we may better see the gold’s shine by the flames’ glow.
AbilitySword of Persia
+5 Combat Strength when attacking full Health Units. Cities not founded by Nader Shah receive +2 Faith and +3 Gold on Domestic Trade Routes.
CivilizationNader Shah crestPersia
Civilization AbilitySatrapies
+1 Trade Route capacity with Political Philosophy civic. Receive +2 Gold and +1 Culture for routes between your own cities. Roads built in your territory are one level more advanced than usual.
Civilization Unique ItemsImmortal
Persian unique melee unit that replaces the Swordsman. Melee class unit with a ranged attack, Range 2. Strong defense strength.

Pairidaeza
Unlocks the Builder ability to construct a Pairidaeza, unique to Persia.

+1 Culture and +2 Gold. +1 Appeal. +1 Culture for each adjacent Holy Site and Theater Square. +1 Gold for each adjacent Commercial Hub and City Center. Additional Culture and Tourism as you advance through the Technology and Civics Tree. Cannot be built on Snow, Tundra, Snow Hills, or Tundra Hills or adjacent to another Pairidaeza.

Nzinga Mbande

Nzinga Mbande pic
IntroNzinga Mbande, queen of Ndongo and Matamba, warlord of the Imbangala, you know too well that power is not granted, but must be made anew in each instant. Beware those who would seize your lands and your people for their own ends. Strike back against those who would conspire against you, and take what is yours, if not by right, then by grand vision.
AbilityQueen of Ndongo and Matamba
Cities receive +10% Yields if on the same continent as your Capital (Including your Capital), -15% if on another continent.
CivilizationNzinga Mbande crestKongo
Civilization AbilityNkisi
+2 Food, +2 Production, +1 Faith, and +4 Gold from each Relic, Artifact, and Sculpture Great Work of Art in addition to the usual Culture. Receive 50% more Great Artist, Great Musician, and Great Merchant points. Palace has slots for 5 Great Works.
Civilization Unique ItemsNgao Mbeba
Kongo unique Classical era unit that replaces the Swordsman. +10 Combat Strength when defending against ranged attacks. Can move and see through Woods and Rainforest.

Mbanza
A district unique to Kongo that can only be constructed in Rainforest or Woods. Replaces the Neighborhood district but is available earlier and cheaper to build. Provides +5 Housing , +2 Food, and +4 Gold, regardless of Appeal.

Pachacuti

Pachacuti pic
IntroPachacuti, son of the Sun, father to a prosperous people who dwell among lofty peaks. Let the mountains be roads to you, and mighty walls to your enemies, for you grow in strength where others would starve. O, Sapa Inca who shakes the earth, show strength and diligence, and your name will shine throughout all of history.
AbilityQhapaq Ñan
Domestic Trade Routes gain +1 Food for every Mountain tile in the origin city. Gain the Qhapaq Ñan improvement when Foreign Trade civic is discovered.
CivilizationPachacuti crestInca
Civilization AbilityMit’a
Citizens may work Mountain tiles. Mountain tiles provide +2 Production and an additional +1 Production when the game reaches the Industrial Era. +1 Food to Mountain tiles for every adjacent Terrace Farm.
Civilization Unique ItemsTerrace Farm
Unlocks the Builder ability to construct a Terrace Farm, unique to the Inca.

+1 Food. Provides +1 Housing. +1 Food for each adjacent Mountain Tile. Gain +2 Production for each adjacent Aqueduct district. Receive +1 Production if adjacent to Fresh Water and not an Aqueduct district. Additional Food as you advance through the Civics and Technology Tree for adjacency with other Terrace Farms. Can be placed on Grassland Hills, Plains Hills, and Desert Hills.

Warak’aq
Incan unique Medieval Era unit that replaces the Skirmisher. Stronger at ranged combat than the Skirmisher and +1 additional attack per turn.

Qhapaq Ñan
Unlocks the Builder ability to construct a Qhapaq Ñan, unique to Pachacuti.

Acts as a movement portal on a mountain range, allowing units to move into it and exit from another portal at the cost of 2 Movement. Trade Routes traveling through it can multiply the Gold they get from districts at their destination. Can only be built on an adjacent Mountain tile. Cannot be pillaged or removed.

Pedro II

Pedro II pic
IntroYour people look to you, Emperor Pedro II, to lead Brazil onto the world stage. Use your reputation as a patron of artists, scientists, and engineers to draw the greatest minds to our fertile home. For it is in the lush rainforests, teeming with life, that your people thrive. Watch them in the Carnival as they dance the samba in celebration of your great feats, Pedro the Magnanimous.
AbilityMagnanimous
After recruiting or patronizing a Great Person, 20% of its Great Person point cost is refunded.
CivilizationPedro II crestBrazil
Civilization AbilityAmazon
Rainforest tiles provide +1 adjacency bonus for Campus, Commercial Hub, Holy Site, and Theater Square districts, and grant +1 Appeal to adjacent tiles, instead of the usual -1.
Civilization Unique ItemsMinas Geraes
Brazilian unique Industrial era unit that replaces the Battleship. Stronger than the Battleship. Unlocked by Nationalism.

Street Carnival
A district unique to Brazil. Replaces the Entertainment Complex district, and provides +2 Amenities. Also unlocks the Carnival project, which grants an additional +1 Amenity when underway and a variety of Great People points once completed. Cannot be built in a city with a Copacabana.

Copacabana
A district unique to Brazil. Replaces the Water Park district, and provides +2 Amenities. Also unlocks the Carnival project, which grants an additional +1 Amenity when underway and a variety of Great People points once completed. Cannot be built in a city with a Street Carnival. Cannot be built on Reef.

Pericles

Pericles pic
IntroYour mastery of the spoken word is a gift of great value, silver-tongued Pericles, leader of the Greeks. Through it you can attract the devotion of a league of states, surrounding yourself with their glory. Establish cultural sites along the rocky shores of Greece to unite your people behind your strong governance. If all goes well the Sirens will sing of the Age of Pericles!
AbilitySurrounded by Glory
+5% Culture per city-state you are the Suzerain of.
CivilizationPericles crestGreece
Civilization AbilityPlato's Republic
One extra Wildcard policy slot in any government.
Civilization Unique ItemsHoplite
Greek unique Ancient era anti-cavalry unit that replaces the Spearman. +10 Combat Strength if there is at least one adjacent Hoplite unit.

Acropolis
A district unique to Greece for cultural sites. Replaces the Theater Square district and cheaper to build. Awards 1 Envoy when completed.

+1 Culture bonus for each adjacent district and an additional +1 Culture bonus for adjacent City Center. +2 Culture bonus for each adjacent wonder, Entertainment Complex, and Water Park. Can only be built on Hills.

Peter

Peter pic
IntroEmbrace the chill winds of the Motherland, Tsar Peter. Your fascination with science and culture is a gift, and you will learn much from your Grand Embassies to foreign lands. Under your rule, Russia will surely flourish and spread, absorbing all that lies around it, perhaps creating the greatest land empire seen on this earth.
AbilityThe Grand Embassy
Receives Science or Culture from Trade Routes to civilizations that are more advanced than Russia. +1 per 3 technologies or civics ahead.
CivilizationPeter crestRussia
Civilization AbilityMother Russia
Extra territory upon founding cities. +1 Faith and +1 Production from Tundra. Units do not receive damage from Blizzards. Civilizations that are at war with Russia receive +100% unit damage from Blizzards in Russian territory.
Civilization Unique ItemsCossack
Russian unique Industrial era unit that replaces Cavalry. Stronger than Cavalry, and gains +5 Combat Strength when fighting in or adjacent to its home territory. Can move after attacking if Movement points remain.

Lavra
A district unique to Russia for religious activity. Replaces the Holy Site district and cheaper to build.

Your city border grows by one tile each time a Great Person is expended in this city. The Lavra provides +1 Great Writer point per turn with a Shrine, +1 Great Artist point per turn with a Temple, and +1 Great Musician point per turn with a Worship building.

Philip II

Philip II pic
IntroAll Spain stands ready to answer your prayers, devout King Philip II. From your palace at El Escorial you can send forth your followers: missionaries, apostles, and conquistadors ready to strike out across the seas to spread the good word about your most holy empire. May the treasures they uncover fuel your quest to unite the world under one faith and one empire, making you truly the Most Catholic king.
AbilityEl Escorial
Inquisitors can Remove Heresy one extra time. Inquisitors eliminate 100% of the presence of other Religions. Combat and Religious units have a bonus of +5 Combat Strength against players following other Religions.
CivilizationPhilip II crestSpain
Civilization AbilityTreasure Fleet
May form Fleets and Armadas with Mercantilism, instead of Nationalism and Mobilization. Trade Routes receive +3 Gold, +2 Faith, and +1 Production. Trade Routes between multiple continents receive triple these numbers. Cities not on your original Capital’s continent receive +25% Production towards districts and a builder when founded.
Civilization Unique ItemsConquistador
Spanish unique Renaissance era unit that replaces the Musketman. +10 Combat Strength when there is a religious unit within one hex. If this unit captures a city or is adjacent to a city when it is captured, the city will automatically adopt the Conquistador player's Religion as the dominant Religion.

Mission
Unlocks the Builder ability to construct a Mission, unique to Spain.

+2 Faith. +2 Faith, +1 Production, and +1 Food if on a different continent than your Capital. +1 Science for every adjacent Campus and Holy Site district. Additional Science once Cultural Heritage is discovered. +2 Loyalty per turn for cities with a Mission improvement adjacent to the City Center and not on your original Capital's continent.

Poundmaker

Poundmaker pic
IntroPoundmaker, you bear the fate of the Cree without complaint. None doubt the skill of your warriors, but they rely upon your wisdom—striking your enemies does no good if you cannot protect your homes. As the world changes in unexpected ways, your alliances will bind you to a lasting future. Those who stand alone die alone.
AbilityFavorable Terms
All Alliance types provide Shared Visibility.
Your outgoing Trade Routes grant +1 Food to Poundmaker per Camp or Pasture at the destination. Trade Routes sent to your cities grant +1 Gold to Poundmaker per Camp or Pasture at the destination.
CivilizationPoundmaker crestCree
Civilization AbilityNîhithaw
+1 Trade Route capacity and a free Trader with the Pottery technology. Unclaimed tiles within 3 tiles of a Cree city come under Cree control when a Trader first moves into them.
Civilization Unique ItemsMekewap
Unlocks the Builder ability to construct a Mekewap, unique to Cree.

Provides +1 Production and +1 Housing. +1 Gold if adjacent to a Luxury resource. For every 2 adjacent Bonus Resources +1 Food. Additional Production, Gold, Food, and Housing as you advance through the Civics and Technology Tree. Must be placed adjacent to a Bonus or Luxury resource. Cannot be built adjacent to another Mekewap.

Okihtcitaw
Cree unique Ancient era unit that replaces the Scout. Strong reconnaissance unit. Starts with 1 free promotion.

Qin (Mandate of Heaven)

Qin (Mandate of Heaven) pic
IntroIn your people lies your greatest strength, Emperor Qin Shi Huang. From all over the world, others will come to gaze upon the great walls and towering wonders of your united China. May the hands of your men never blister as they work hard and fast to raise the most impressive structures that the world will ever know. Protect them well, and you will forever be immortalized.
AbilityThe First Emperor
When building Ancient and Classical wonders you may spend Builder charges to complete 15% of the original wonder cost. Builders receive an additional charge. Canals are unlocked with the Masonry technology.
CivilizationQin (Mandate of Heaven) crestChina
Civilization AbilityDynastic Cycle
Eurekas and Inspirations provide 50% of civics and technologies instead of 40%. When completing a wonder receive a random Eureka and Inspiration from the era of the wonder, if available.
Civilization Unique ItemsCrouching Tiger
Chinese unique Medieval era unit. Ranged unit with a Range of 1 and high combat strength.

Great Wall
Unlocks the Builder ability to construct the Great Wall, unique to China.

+2 Gold. Provides an increase to Defense. Bonus to Gold if adjacent to other segments. Additional Culture and Tourism as you advance through the Technology Tree for adjacent segments. Must be built in a line along the borders of your empire. Can only be pillaged (never destroyed) by natural disasters.

Qin (Unifier)

Qin (Unifier) pic
IntroIn your people lies your greatest strength, Emperor Qin Shi Huang. From all over the world, others will come to gaze upon the great walls and towering wonders of your united China. May the hands of your men never blister as they work hard and fast to raise the most impressive structures that the world will ever know. Protect them well, and you will forever be immortalized.
AbilityThirty-Six Stratagems
Melee units receive the Convert Barbarians action. This action converts Barbarian units into your units, but it removes the melee unit.
CivilizationQin (Unifier) crestChina
Civilization AbilityDynastic Cycle
Eurekas and Inspirations provide 50% of civics and technologies instead of 40%. When completing a wonder receive a random Eureka and Inspiration from the era of the wonder, if available.
Civilization Unique ItemsCrouching Tiger
Chinese unique Medieval era unit. Ranged unit with a Range of 1 and high combat strength.

Great Wall
Unlocks the Builder ability to construct the Great Wall, unique to China.

+2 Gold. Provides an increase to Defense. Bonus to Gold if adjacent to other segments. Additional Culture and Tourism as you advance through the Technology Tree for adjacent segments. Must be built in a line along the borders of your empire. Can only be pillaged (never destroyed) by natural disasters.

Ramses II

Ramses II pic
IntroRamses, pharaoh of the black land and the red, beloved like Horus, your imperious face gazes out across the desert in countless stone images. Others claim to be God’s messenger, but you claim to be the sun incarnate. From temples built from the living rock of Egypt, your command calls your people to you. Rule now, and may none stand against the rising flood.
AbilityAbu Simbel
Gain Culture equal to 15% of the construction cost when finishing Buildings and 30% when completing Wonders.
CivilizationRamses II crestEgypt
Civilization AbilityIteru
+15% Production towards districts and wonders if placed next to a River. Does not receive damage from Floods.
Civilization Unique ItemsMaryannu Chariot Archer
Egyptian unique Ancient era ranged unit. 4 Movement when starting in open terrain.

Sphinx
Unlocks the Builder ability to construct a Sphinx, unique to Egypt.

+1 Faith and +1 Culture. +2 Appeal. +2 Faith if next to a wonder. +1 Culture if built on Floodplains. Additional Culture once Natural History is discovered. Provides Tourism after researching Flight. Cannot be built next to another Sphinx. Cannot be built on Snow or Snow Hills.

Robert the Bruce

Robert the Bruce pic
IntroRobert the Bruce, as the stalwart defender of Scotland you are no stranger to war, yet rarely do you seek to inflict it. If you keep your people happy, you'll inspire them to greatness. Let anyone who takes advantage of your weaker neighbors meet your fearless highlanders. They can teach the true meaning of freedom.
AbilityBannockburn
Can declare a War of Liberation after gaining the Defensive Tactics Civic. +100% Production and +2 Movement for the first 10 turns after declaring a War of Liberation.
CivilizationRobert the Bruce crestScotland
Civilization AbilityScottish Enlightenment
Happy cities receive an additional +5% Science and +5% Production. Happy cities generate +1 Great Scientist point per Campus and +1 Great Engineer point per Industrial Zone. Ecstatic cities double all these amounts.
Civilization Unique ItemsGolf Course
Unlocks the Builder ability to construct a Golf Course, unique to Scotland.

+1 Amenity and +2 Gold. +1 Culture if adjacent to a City Center district and +1 Culture if adjacent to an Entertainment Complex district. Additional Tourism and Housing as you advance through the Civics and Technology Tree. Cannot be placed on Desert or Desert Hills. One per city. Tiles with Golf Courses cannot be swapped. +1 Appeal.

Highlander
Scottish unique Industrial Era unit that replaces the Ranger. Strong reconnaissance unit. +5 Combat Strength bonus when fighting in Hill and Forest terrain.

Saladin (Sultan)

Saladin (Sultan) pic
IntroThe marriage of science and religion is a delicate balancing act, but one that you have mastered, Saladin. Your quest for knowledge is noble, and your people have a deep respect for you. But you need not rush into the unknown. Given time, the answers to life’s most puzzling questions will find their way back to Arabia.
AbilityThe Victorious
+100% Flanking and Support Bonus to all Combat and Religious units.
CivilizationSaladin (Sultan) crestArabia
Civilization AbilityThe Last Prophet
Automatically receive the final Great Prophet when the next-to-last one is claimed (if you have not earned a Great Prophet already). +1 Science for each foreign city following Arabia's Religion.

Saladin (Vizier)

Saladin (Vizier) pic
IntroThe marriage of science and religion is a delicate balancing act, but one that you have mastered, Saladin. Your quest for knowledge is noble, and your people have a deep respect for you. But you need not rush into the unknown. Given time, the answers to life’s most puzzling questions will find their way back to Arabia.
AbilityRighteousness of the Faith
The worship building for their Religion can be purchased by any player for just one-tenth of the usual Faith cost. This worship building is enhanced to add 10% to the Science, Faith, and Culture output of Arabian cities.
CivilizationSaladin (Vizier) crestArabia
Civilization AbilityThe Last Prophet
Automatically receive the final Great Prophet when the next-to-last one is claimed (if you have not earned a Great Prophet already). +1 Science for each foreign city following Arabia's Religion.

Sejong

Sejong pic
IntroSejong Dewang, Sejong the Great, ruler of Joseon, from your pen proclamations flow that shape the course of history. A new society, a new way of being is yours to direct. Let your people live harmoniously by your example, and let your wisdom and knowledge guide Korea towards its destiny.
AbilityHangul
When you complete your first Technology from a new Era, receive double your Science per turn as Culture.
CivilizationSejong crestKorea
Civilization AbilityThree Kingdoms
Mines receive +1 Science for every adjacent Seowon district. Farms receive +1 Food for every adjacent Seowon district.
Civilization Unique ItemsSeowon
A district unique to Korea for scientific endeavors. Replaces the Campus district. +4 Science. -1 Science for every adjacent district tile. Must be built on Hills.

Hwacha
Korean unique Renaissance Era unit that replaces the Field Cannon. High Ranged Attack Strength. Cannot move and attack in the same turn.

Seondeok

Seondeok pic
IntroQueen Seondeok, the stars reveal you lead Korea to greatness. Build Seowons to educate your people, for the secrets of the world are theirs to uncover. For those who would steal your knowledge, treat them to a rain of rocket propelled fire from your Hwacha. Reach for the heavens, shrewd queen, and your people will reach with you.
AbilityHwarang
Governors established in a city provide +3% Culture and Science for each Promotion they have earned, including their first.
CivilizationSeondeok crestKorea
Civilization AbilityThree Kingdoms
Mines receive +1 Science for every adjacent Seowon district. Farms receive +1 Food for every adjacent Seowon district.
Civilization Unique ItemsSeowon
A district unique to Korea for scientific endeavors. Replaces the Campus district. +4 Science. -1 Science for every adjacent district tile. Must be built on Hills.

Hwacha
Korean unique Renaissance Era unit that replaces the Field Cannon. High Ranged Attack Strength. Cannot move and attack in the same turn.

Shaka

Shaka pic
IntroClever Shaka, king of the Zulu, your soldiers shall win you an empire. The Impi warriors at your command outflank and outfight all who oppose them. The unyielding Zulu armies will prove your strength lies in numbers. You need not war with every neighbor—but let them think you might.
AbilityAmabutho
May form Corps (Mercenaries Civic) and Armies (Nationalism Civic) earlier. An additional +5 Base Combat Strength to both Corps and Armies.
CivilizationShaka crestZulu
Civilization AbilityIsibongo
Cities with a garrisoned unit get +3 Loyalty per turn, or +5 if it is a Corps or Army. Conquering a city with a unit will upgrade it into a Corps or Army, if the proper Civics are unlocked.
Civilization Unique ItemsIkanda
A district unique to Zulu which replaces the Encampment. Provides +1 Housing. Once the Civic or Technology prerequisite is met, Corps and Armies can be built outright. Buildings in the Ikanda receive +2 Gold and +1 Science. Faster Corps and Army creation.

Impi
Zulu unique Medieval Era unit that replaces the Pikeman. Increased Flanking bonus, low cost and low maintenance. Earns XP faster.

Simón Bolívar

Simón Bolívar pic
IntroYou could have followed the whims of your colleagues, Simón Bolívar, but instead you chose to become the Liberator. Hardships never dissuaded you, so hold fast to your ideals and lead your republic into a new age of prosperity.
AbilityCampaña Admirable
Earn a Comandante General when entering a new era.
CivilizationSimón Bolívar crestGran Colombia
Civilization AbilityEjército Patriota
+1 Movement to all units. Promoting a unit does not end that unit’s turn.
Civilization Unique ItemsComandante General
A special type of Great Person only available to Simón Bolívar. Each has unique abilities, including a passive effect, and a Retire effect.

Llanero
Gran Colombian Industrial era unique unit that replaces the Cavalry. Low maintenance cost. +2 Combat Strength for every adjacent Llanero. Fully heals when in range of a Comandante General that activates its retire ability.

Hacienda
Unlocks the Builder ability to construct a Hacienda, unique to Gran Colombia.

+2 Gold, +1 Production, and +0.5 Housing. +1 Food for every two adjacent Plantations (increased to every Plantation with Replaceable Parts). Plantations and Haciendas receive +1 Production for every two adjacent Haciendas (increased to every Hacienda with Rapid Deployment). Can only be built on Plains, Plains Hills, Grassland, and Grassland Hills.

Suleiman (Kanuni)

Suleiman (Kanuni) pic
IntroAll praise to you, Suleiman the lawgiver, rightly called Magnificent! Master of the sublime house of Osman, your loyal servants stand ready to carry your commands to the farthest corner of your mighty land, while your foes tremble at the sight of your armies. Sultan of Sultans and Khan of Khans, lead your people to greatness.
AbilityGrand Vizier
Exclusive unique Governor with military and diplomatic abilities. Gain the Janissary unique unit and a Governor Title when the Gunpowder technology is researched.
CivilizationSuleiman (Kanuni) crestOttomans
Civilization AbilityGreat Turkish Bombard
+50% Production toward siege units. All siege units gain +5 Combat Strength against district defenses. Conquered cities do not lose Population. Cities not founded by the Ottomans gain +1 Amenity and +4 Loyalty per turn.
Civilization Unique ItemsGrand Bazaar
A building unique to the Ottomans. Accumulate 1 extra Strategic resource for every different type of Strategic resource this city has improved. Receive 1 Amenity for every Luxury resource this city has improved.

Barbary Corsair
Ottoman unique Medieval era naval unit that replaces the Privateer. It costs no Movement to coastal raid. Can only be seen by other Naval Raiders unless adjacent to it. Reveals Naval Raiders within sight range.

Suleiman (Muhteşem)

Suleiman (Muhteşem) pic
IntroAll praise to you, Suleiman the lawgiver, rightly called Magnificent! Master of the sublime house of Osman, your loyal servants stand ready to carry your commands to the farthest corner of your mighty land, while your foes tremble at the sight of your armies. Sultan of Sultans and Khan of Khans, lead your people to greatness.
AbilityThe Magnificent
+15% Science and Culture when in a Golden Age or Heroic Age. +4 Combat Strength when not in a Golden Age or Heroic Age against Civilizations who are also not in a Golden Age or Heroic Age.
CivilizationSuleiman (Muhteşem) crestOttomans
Civilization AbilityGreat Turkish Bombard
+50% Production toward siege units. All siege units gain +5 Combat Strength against district defenses. Conquered cities do not lose Population. Cities not founded by the Ottomans gain +1 Amenity and +4 Loyalty per turn.
Civilization Unique ItemsGrand Bazaar
A building unique to the Ottomans. Accumulate 1 extra Strategic resource for every different type of Strategic resource this city has improved. Receive 1 Amenity for every Luxury resource this city has improved.

Barbary Corsair
Ottoman unique Medieval era naval unit that replaces the Privateer. It costs no Movement to coastal raid. Can only be seen by other Naval Raiders unless adjacent to it. Reveals Naval Raiders within sight range.

Sundiata Keita

Sundiata Keita pic
IntroSundiata Keita, Lion of Mali, your griots sing your praises! You rose from humble beginnings to fulfill the prophecy of your people. You are a hunter and a magician; now the time has come to be a king! Bring Mali from its humble beginnings to the empire it is destined to be.
AbilitySogolon
It costs 20% less Gold to recruit Great People and the Market gains 2 Great Writing slots in Cities founded by Mali. Great Works of Writing receive +4 Gold and +2 Production.
CivilizationSundiata Keita crestMali
Civilization AbilitySongs of the Jeli
City Centers gain +1 Faith and +1 Food for every adjacent Desert and Desert Hills tiles. Mines receive -1 Production and +4 Gold. May purchase Commercial Hub district buildings with Faith. -30% Production toward constructing buildings or training units.
Civilization Unique ItemsSuguba
A district unique to Mali specializing in finance and trade that replaces the Commercial Hub. Units, Buildings, and Districts are 20% cheaper to purchase with Gold and Faith in this City.

+2 Gold bonus for each adjacent Holy Site. +2 Gold bonus from a tile containing a River edge. +1 Gold bonus for every two adjacent district tiles.

Mandekalu Cavalry
Mali unique Medieval Era unit that replaces the Knight. Trader units are immune to being plundered if they are within 4 tiles of a Mandekalu Cavalry and on a land tile. Combat victories provide Gold equal to 100% of that unit's base Combat Strength (on Standard Speed).

Tamar

Tamar pic
IntroFierce Tamar, only a fool could misjudge Georgia's true measure. Hound your enemies with loyal clansmen who strike from the hills. Encourage your foes to dash their best against your cities' enduring walls. The armies of your protectorates will run them down as they flee. If you suffer no fools, great queen, Georgia will not suffer.
AbilityGlory of the World, Kingdom and Faith
Combat victories provide Faith equal to 50% of the Combat Strength of the defeated unit (on Standard Speed). Each Envoy you send to a city-state of your majority Religion counts as two Envoys. (Must have a majority Religion).
CivilizationTamar crestGeorgia
Civilization AbilityStrength in Unity
When making Dedications at the beginning of a Golden Age or Heroic Age, receive the Normal Age bonus towards improving Era Score in addition to the other bonus. +50% Production towards defensive buildings.
Civilization Unique ItemsKhevsur
Georgian unique Medieval Era unit that replaces the Man-At-Arms. +7 Combat Strength bonus when fighting in hill terrain. No Movement penalty in hill terrain.

Tsikhe
A building unique to Georgia. Lower Production cost and higher outer defenses than Renaissance Walls. Provides +3 Tourism after advancing to the Conservation Civic. Provides +4 Faith. When in a Golden Age the Tourism and Faith are +100%.

Teddy Roosevelt (Bull Moose)

Teddy Roosevelt (Bull Moose) pic
IntroAnd so it is upon your broad shoulders, Theodore Roosevelt, to charge forth and lead your people on their great adventure. Use your military might to give the peoples of your homeland the square deal they so desperately deserve. Surely you will raise America into the limelight and attract visitors from across the oceans just to see your lands. Bully for you, Mr. President.
AbilityAntiquities and Parks
Breathtaking tiles adjacent to either a Natural Wonder or a Mountain receive +2 Science. Breathtaking tiles adjacent to either a Wonder or Woods receive +2 Culture. All tiles in a city with a National Park are +1 Appeal.

Cannot build the Rough Rider unique unit.
CivilizationTeddy Roosevelt (Bull Moose) crestAmerica
Civilization AbilityFounding Fathers
All Diplomatic policy slots in the current government are converted to Wildcard slots. +1 Diplomatic Favor per turn for every Wildcard slot in their government.
Civilization Unique ItemsP-51 Mustang
American unique Atomic era air unit that replaces the Fighter. Gains +5 Combat Strength against fighter aircraft, has +2 flight range, and gains +50% experience.

Film Studio
A building unique to America. +100% Tourism pressure from this city towards other civilizations when the game enters the Modern era.

Teddy Roosevelt (Rough Rider)

Teddy Roosevelt (Rough Rider) pic
IntroAnd so it is upon your broad shoulders, Theodore Roosevelt, to charge forth and lead your people on their great adventure. Use your military might to give the peoples of your homeland the square deal they so desperately deserve. Surely you will raise America into the limelight and attract visitors from across the oceans just to see your lands. Bully for you, Mr. President.
AbilityRoosevelt Corollary
Units receive +5 Combat Strength on their home continent. Envoys sent to City-States you have a Trade Route to count as two Envoys. Gain the Rough Rider unique unit with Rifling.
CivilizationTeddy Roosevelt (Rough Rider) crestAmerica
Civilization AbilityFounding Fathers
All Diplomatic policy slots in the current government are converted to Wildcard slots. +1 Diplomatic Favor per turn for every Wildcard slot in their government.
Civilization Unique ItemsP-51 Mustang
American unique Atomic era air unit that replaces the Fighter. Gains +5 Combat Strength against fighter aircraft, has +2 flight range, and gains +50% experience.

Film Studio
A building unique to America. +100% Tourism pressure from this city towards other civilizations when the game enters the Modern era.

Theodora

Theodora pic
IntroEmpress Theodora, you come from nothing to rule the remnants of Rome! With your wit and beauty you captivated the people of Constantinople, and placed your hand upon the great wheel of power. In a time of strife and division, let all be guided by your counsel and set your shining seal upon the land.
AbilityMetanoia
Holy Sites provide Culture equal to their adjacency bonus. Farms provide a Faith adjacency to Hippodromes and Holy Sites.
CivilizationTheodora crestByzantium
Civilization AbilityTaxis
Units receive +3 Combat Strength or Religious Strength for each Holy City converted to Byzantium's Religion (including Byzantium's Holy City). Byzantium's Religion is spread to nearby cities when defeating a unit belonging to an enemy civilization or city-state. +1 Great Prophet point from cities with a Holy Site district.
Civilization Unique ItemsDromon
Byzantine unique Classical era unit that replaces the Quadrireme that has additional range and receives +10 Combat Strength against units.

Hippodrome
A district unique to Byzantium. Replaces the Entertainment Complex district, provides +3 Amenities, and is cheaper to build. When the Hippodrome and buildings in this district are constructed, receive a Heavy Cavalry unit. Units granted from this district do not have a resource maintenance cost. Cannot be built in a city with a Water Park.

Tokugawa

Tokugawa pic
IntroGreat Shōgun Tokugawa Ieyasu, you know well that the patient blade is the one that will strike home. Guard your homeland carefully from usurpers domestic and foreign, and trust in the industry and resourcefulness of your people, for they alone can be relied upon. The task of rule is one that is long, and its burdens are heavy, but there is no room for discontent, nor for despair, with your hand upon the sword.
AbilityBakuhan
International Trade Routes receive -25% Yield and Tourism, but Domestic Trade Routes provide +1 Culture, +1 Science, and +2 Gold for every Specialty District at the Destination. Cities within 6 tiles of Japan's Capital are 100% loyal and after researching Flight receive +1 Tourism for every District.
CivilizationTokugawa crestJapan
Civilization AbilityMeiji Restoration
All districts receive an additional standard adjacency bonus for being adjacent to another district.
Civilization Unique ItemsSamurai
Japanese unique Medieval era melee unit that replaces the Man-At-Arms. Does not suffer combat penalties when damaged.

Electronics Factory
A building unique to Japan. Provides +4 Culture to this city after researching the Electricity technology. Its Production bonus is extended to all City Centers within 6 tiles that do not already have a bonus from this building type.

Tomyris

Tomyris pic
IntroAll people will tremble with fear and respect for you, great warrior Queen Tomyris. For it is from the back of your stallion that you shall look upon and lead the Scythian people. Great epics will be told of the horse warriors that ride forth from the steppe, and at the front line of every battle - they will find you. Ride on, fierce queen, and may your friends be true just as your enemies falter.
AbilityKiller of Cyrus
All units receive +5 Combat Strength when attacking wounded units. When they eliminate a unit, they heal up to 30 hit points.
CivilizationTomyris crestScythia
Civilization AbilityPeople of the Steppe
Receive a second light cavalry unit or Saka Horse Archer each time you train a light cavalry unit or Saka Horse Archer.
Civilization Unique ItemsSaka Horse Archer
Scythian unique Classical era unit. Ranged unit with 4 Movement with a Range of 1.

Kurgan
Unlocks the Builder ability to construct a Kurgan, unique to Scythia.

+1 Faith and +3 Gold. +1 Faith for each adjacent Pasture (becomes +2 after researching Stirrups). Provides Tourism from Faith after researching Flight. Cannot be built on Hills.

Trajan

Trajan pic
IntroCast your net wide, oh Trajan, emperor of mighty Rome. Your legions stand at the ready to march out and establish the largest empire the world has ever seen. If you can truly get all roads to lead to Rome, yours will be an empire of great riches and luxuries.  Surely then our citizens will proclaim you as their best ruler, the Optimus Princeps.
AbilityTrajan's Column
All cities start with an additional City Center building. (Starts with a Monument building in the Ancient era).
CivilizationTrajan crestRome
Civilization AbilityAll Roads Lead to Rome
All cities you found or conquer start with a Trading Post. If in Trade Route range of your Capital, they also start with a road to it. Your Trade Routes earn +1 Gold for passing through Trading Posts in your own cities.
Civilization Unique ItemsLegion
Roman unique Classical era melee unit that replaces the Swordsman. Can build a Roman Fort.

Bath
A district unique to Rome for city growth. Replaces the Aqueduct district and cheaper to build.

It provides this city with a source of fresh water from an adjacent River, Lake, Oasis, or Mountain. Cities that do not yet have existing fresh water receive up to 6 Housing. Cities that already have existing fresh water will instead get +2 Housing. Must be built adjacent to the City Center. In either case, the Bath provides an additional bonus of +2 Housing and +1 Amenity. Must be built adjacent to the City Center.

Victoria (Age of Empire)

Victoria (Age of Empire) pic
IntroYour Majesty the Queen Victoria of England, extend your reach beyond your borders and across the face of the globe. Worry not over the possibility of defeat for your loyal redcoats and overwhelming navy will surely carry the day. With your calm and steady touch you can bring all lands under England's sway, establishing a true Pax Britannica.
AbilityPax Britannica
Each time you found your first city on a continent other than your home continent receive a free melee unit and a Trade Route capacity. Constructing any Royal Navy Dockyard grants you a copy of the strongest naval unit you can build. Gain the Redcoat unique unit when the Military Science technology is researched.
CivilizationVictoria (Age of Empire) crestEngland
Civilization AbilityWorkshop of the World
Iron and Coal Mines accumulate 2 more resources per turn. +100% Production towards Military Engineers. Military Engineers receive +2 charges. Buildings that provide additional yields when Powered receive +4 of that yield. +20% Production towards Industrial Zone buildings. Harbor buildings increase Strategic Resource Stockpiles by +10 (on Standard Speed).
Civilization Unique ItemsSea Dog
English unique Renaissance era naval unit that replaces the Privateer. Has a chance to capture defeated enemy ships. Can only be seen by other Naval Raiders unless adjacent to it. Reveals Naval Raiders within sight range.

Royal Navy Dockyard
A district unique to England for naval activity in your city. Replaces the Harbor district. Also removes the Movement penalty for embarking and disembarking to and from this tile. Must be built on Coast or Lake Terrain adjacent to land.

+1 Movement for all naval units built in Dockyard
+2 Gold and +4 Loyalty per turn when built on a foreign continent. Cannot be built on Reef

Victoria (Age of Steam)

Victoria (Age of Steam) pic
IntroYour Majesty the Queen Victoria of England, extend your reach beyond your borders and across the face of the globe. Worry not over the possibility of defeat for your loyal redcoats and overwhelming navy will surely carry the day. With your calm and steady touch you can bring all lands under England's sway, establishing a true Pax Britannica.
AbilityAge of Steam
+10% Production in Cities for every Industrial Zone building in that city. +2 Production to all Strategic Resources.
CivilizationVictoria (Age of Steam) crestEngland
Civilization AbilityWorkshop of the World
Iron and Coal Mines accumulate 2 more resources per turn. +100% Production towards Military Engineers. Military Engineers receive +2 charges. Buildings that provide additional yields when Powered receive +4 of that yield. +20% Production towards Industrial Zone buildings. Harbor buildings increase Strategic Resource Stockpiles by +10 (on Standard Speed).
Civilization Unique ItemsSea Dog
English unique Renaissance era naval unit that replaces the Privateer. Has a chance to capture defeated enemy ships. Can only be seen by other Naval Raiders unless adjacent to it. Reveals Naval Raiders within sight range.

Royal Navy Dockyard
A district unique to England for naval activity in your city. Replaces the Harbor district. Also removes the Movement penalty for embarking and disembarking to and from this tile. Must be built on Coast or Lake Terrain adjacent to land.

+1 Movement for all naval units built in Dockyard
+2 Gold and +4 Loyalty per turn when built on a foreign continent. Cannot be built on Reef

Wilfrid Laurier

Wilfrid Laurier pic
IntroYou chose the sunny ways, Wilfrid Laurier, and made cheerfulness and courtesy the character of the Canadian people. Where others look to divide and sow mistrust, you inspire cooperation and understanding. Show the world that a unified people can forever stand the test of time.
AbilityThe Last Best West
Allows Farms to be built on Tundra terrain. After Civil Engineering is unlocked Farms can be built on Tundra Hills. In Snow, Tundra, Snow Hills, and Tundra Hills all Mines provide +2 Production, Lumber Mills provide +2 Production, Camps provide +2 Food, Farms provide +2 Food, and strategic resource accumulation rate is +100%. Reduces the purchase cost of tiles in these terrain types by 50%.
CivilizationWilfrid Laurier crestCanada
Civilization AbilityFour Faces of Peace
Cannot declare war on City-States or surprise wars. Surprise wars cannot be declared on Canada. For every 100 Tourism per turn earn 1 Diplomatic Favor per turn. Receive +100% Diplomatic Favor from successfully completing an Emergency or Scored Competition.
Civilization Unique ItemsIce Hockey Rink
Unlocks the Builder ability to construct an Ice Hockey Rink, unique to Canada.

+1 Amenity. +1 Culture for each adjacent Tundra, Tundra Hills, Snow, and Snow Hills tile. Provides Tourism from Culture once Flight is unlocked. +2 Food and Production once the Professional Sports civic is unlocked. +4 Culture if adjacent to a Stadium building. Can be built on Tundra, Tundra Hills, Snow, and Snow Hills. One per city. +2 Appeal.

Mountie
Canadian unique Modern era unit. Can create 2 National Parks. +5 Combat Strength when fighting within 2 tiles of a National Park. Additional +5 Combat Strength when fighting within 2 tiles of a National Park you own.

Wilhelmina

Wilhelmina pic
IntroQueen Wilhelmina, you will defend the Netherlands to the last. Turn coastland to farmland with Dutch ingenuity. Your citizens will farm with great efficiency, knowing that they are under the protection of your mighty warships. Above all, trade with everyone you meet. A good deal can turn a foe into a friend—and if not, the money will fund your opposition.
AbilityRadio Oranje
Your Trade Routes to your own cities provide +2 Loyalty per turn for the starting city. Trade Routes to foreign cities or from foreign cities provide +2 Culture to you.
CivilizationWilhelmina crestNetherlands
Civilization AbilityGrote Rivieren
Major adjacency bonus for Campuses, Theater Squares, and Industrial Zones if next to a river. Culture Bomb adjacent tiles when completing a Harbor.
Civilization Unique ItemsPolder
Unlocks the Builder ability to construct a Polder, unique to Netherlands.

+1 Food, +1 Production, and +0.5 Housing. +1 Food if adjacent to a Polder improvement. Additional Production, Gold, and Food as you advance through the Civics and Technology Tree. Must be placed on a Coast or Lake tile adjacent to 3 or more passable land tiles. Increases Movement Cost of tile to 3.

De Zeven Provinciën
Netherlands unique Renaissance Era unit that replaces the Frigate. +7 Combat Strength when attacking defensible districts.

Wu Zetian

Wu Zetian pic
IntroFrom humble beginnings to the center of the world you rose, Wu Zetian, Empress of China. Do not let the machinations of your court halt you, for you outwit them all. Whether by the painter’s brush, your skill with words, or the poisoned blade you will rise above your foes, and cause the world to bow to you – out of love or fear, there is little difference.
AbilityManual of Entrapment
All offensive Spies operate at 1 level higher. Whenever an offensive spy mission is successful, you also gain 50% of the Culture and Science that the targeted city earned that turn. Receive a free spy (and extra spy capacity) after discovering Defensive Tactics.
CivilizationWu Zetian crestChina
Civilization AbilityDynastic Cycle
Eurekas and Inspirations provide 50% of civics and technologies instead of 40%. When completing a wonder receive a random Eureka and Inspiration from the era of the wonder, if available.
Civilization Unique ItemsCrouching Tiger
Chinese unique Medieval era unit. Ranged unit with a Range of 1 and high combat strength.

Great Wall
Unlocks the Builder ability to construct the Great Wall, unique to China.

+2 Gold. Provides an increase to Defense. Bonus to Gold if adjacent to other segments. Additional Culture and Tourism as you advance through the Technology Tree for adjacent segments. Must be built in a line along the borders of your empire. Can only be pillaged (never destroyed) by natural disasters.

Yongle

Yongle pic
IntroThe world awaits, great Yongle Emperor of Ming China. Stretch out your hand and grasp its riches and its knowledge. Place your nation at the center of all things, and let all come to you in supplication. Let none speak ill of you.
AbilityLijia
All Cities receive Projects where they can convert 50% of their Production into Food, Faith, or 100% if it is Gold. Cities with 10 or more Population receive +2 Gold, +1 Science, and +1 Culture per turn for each Population in the city.
CivilizationYongle crestChina
Civilization AbilityDynastic Cycle
Eurekas and Inspirations provide 50% of civics and technologies instead of 40%. When completing a wonder receive a random Eureka and Inspiration from the era of the wonder, if available.
Civilization Unique ItemsCrouching Tiger
Chinese unique Medieval era unit. Ranged unit with a Range of 1 and high combat strength.

Great Wall
Unlocks the Builder ability to construct the Great Wall, unique to China.

+2 Gold. Provides an increase to Defense. Bonus to Gold if adjacent to other segments. Additional Culture and Tourism as you advance through the Technology Tree for adjacent segments. Must be built in a line along the borders of your empire. Can only be pillaged (never destroyed) by natural disasters.

Civilizations

America

America picAmerica pic
IntroAmerica
AbilityFounding Fathers
All Diplomatic policy slots in the current government are converted to Wildcard slots. +1 Diplomatic Favor per turn for every Wildcard slot in their government.
Unique ItemsP-51 Mustang
American unique Atomic era air unit that replaces the Fighter. Gains +5 Combat Strength against fighter aircraft, has +2 flight range, and gains +50% experience.

Film Studio
A building unique to America. +100% Tourism pressure from this city towards other civilizations when the game enters the Modern era.

LeadersAbraham Lincoln crestAbraham Lincoln
Teddy Roosevelt (Bull Moose) crestTeddy Roosevelt (Bull Moose)
Teddy Roosevelt (Rough Rider) crestTeddy Roosevelt (Rough Rider)

Arabia

Arabia picArabia pic
IntroArabia
AbilityThe Last Prophet
Automatically receive the final Great Prophet when the next-to-last one is claimed (if you have not earned a Great Prophet already). +1 Science for each foreign city following Arabia's Religion.
LeadersSaladin (Sultan) crestSaladin (Sultan)
Saladin (Vizier) crestSaladin (Vizier)

Australia

Australia pic
IntroAustralia
AbilityLand Down Under
+3 Housing in coastal cities. Pastures trigger a Culture Bomb. Yields from Campuses, Commercial Hubs, Holy Sites and Theater Squares are +1 in tiles with Charming Appeal, +3 in Breathtaking.
Unique ItemsDigger
Australian unique Modern era unit that replaces Infantry. +10 Combat Strength when fighting on Coastal tiles. +5 Combat Strength when fighting on Neutral or Foreign Territory.

Outback Station
Unlocks the Builder ability to construct an Outback Station, unique to Australia.

+1 Food and +1 Production. +1 Food for each adjacent Pasture. Additional Food and Production as you advance through the Technology and Civic Tree for adjacent Outback Stations and Pastures. Can only be built in Desert, Desert Hills, Grassland, and Plains tiles.

LeadersJohn Curtin crestJohn Curtin

Aztec

Aztec pic
IntroAztec
AbilityLegend of the Five Suns
Spend Builder charges to complete 20% of the original district cost.
Unique ItemsEagle Warrior
Aztec unique Ancient era unit that replaces the Warrior. Has a chance to capture other civilization's military units by turning them into Builders.

Tlachtli
A building unique to the Aztecs. Provides 2 Amenities, +1 Culture, +2 Faith, and a Great General Point.

LeadersMontezuma crestMontezuma

Babylon

Babylon pic
IntroBabylon
AbilityEnuma Anu Enlil
Eurekas provide all of the Science for technologies. -50% Science per turn.
Unique ItemsSabum Kibittum
Babylonian unique Ancient era melee unit. +17 Combat Strength against Heavy and Light Cavalry promotion class units. This unit has 3 Movement and sight.

Palgum
A building unique to Babylon. +1 Housing and +2 Production. Freshwater tiles receive +1 Food. City must be adjacent to a River.

LeadersHammurabi crestHammurabi

Brazil

Brazil pic
IntroBrazil
AbilityAmazon
Rainforest tiles provide +1 adjacency bonus for Campus, Commercial Hub, Holy Site, and Theater Square districts, and grant +1 Appeal to adjacent tiles, instead of the usual -1.
Unique ItemsMinas Geraes
Brazilian unique Industrial era unit that replaces the Battleship. Stronger than the Battleship. Unlocked by Nationalism.

Street Carnival
A district unique to Brazil. Replaces the Entertainment Complex district, and provides +2 Amenities. Also unlocks the Carnival project, which grants an additional +1 Amenity when underway and a variety of Great People points once completed. Cannot be built in a city with a Copacabana.

Copacabana
A district unique to Brazil. Replaces the Water Park district, and provides +2 Amenities. Also unlocks the Carnival project, which grants an additional +1 Amenity when underway and a variety of Great People points once completed. Cannot be built in a city with a Street Carnival. Cannot be built on Reef.

LeadersPedro II crestPedro II

Byzantium

Byzantium picByzantium pic
IntroByzantium
AbilityTaxis
Units receive +3 Combat Strength or Religious Strength for each Holy City converted to Byzantium's Religion (including Byzantium's Holy City). Byzantium's Religion is spread to nearby cities when defeating a unit belonging to an enemy civilization or city-state. +1 Great Prophet point from cities with a Holy Site district.
Unique ItemsDromon
Byzantine unique Classical era unit that replaces the Quadrireme that has additional range and receives +10 Combat Strength against units.

Hippodrome
A district unique to Byzantium. Replaces the Entertainment Complex district, provides +3 Amenities, and is cheaper to build. When the Hippodrome and buildings in this district are constructed, receive a Heavy Cavalry unit. Units granted from this district do not have a resource maintenance cost. Cannot be built in a city with a Water Park.

LeadersBasil II crestBasil II
Theodora crestTheodora

Canada

Canada pic
IntroCanada
AbilityFour Faces of Peace
Cannot declare war on City-States or surprise wars. Surprise wars cannot be declared on Canada. For every 100 Tourism per turn earn 1 Diplomatic Favor per turn. Receive +100% Diplomatic Favor from successfully completing an Emergency or Scored Competition.
Unique ItemsIce Hockey Rink
Unlocks the Builder ability to construct an Ice Hockey Rink, unique to Canada.

+1 Amenity. +1 Culture for each adjacent Tundra, Tundra Hills, Snow, and Snow Hills tile. Provides Tourism from Culture once Flight is unlocked. +2 Food and Production once the Professional Sports civic is unlocked. +4 Culture if adjacent to a Stadium building. Can be built on Tundra, Tundra Hills, Snow, and Snow Hills. One per city. +2 Appeal.

Mountie
Canadian unique Modern era unit. Can create 2 National Parks. +5 Combat Strength when fighting within 2 tiles of a National Park. Additional +5 Combat Strength when fighting within 2 tiles of a National Park you own.

LeadersWilfrid Laurier crestWilfrid Laurier

China

China picChina picChina picChina picChina pic
IntroChina
AbilityDynastic Cycle
Eurekas and Inspirations provide 50% of civics and technologies instead of 40%. When completing a wonder receive a random Eureka and Inspiration from the era of the wonder, if available.
Unique ItemsCrouching Tiger
Chinese unique Medieval era unit. Ranged unit with a Range of 1 and high combat strength.

Great Wall
Unlocks the Builder ability to construct the Great Wall, unique to China.

+2 Gold. Provides an increase to Defense. Bonus to Gold if adjacent to other segments. Additional Culture and Tourism as you advance through the Technology Tree for adjacent segments. Must be built in a line along the borders of your empire. Can only be pillaged (never destroyed) by natural disasters.

LeadersKublai Khan (China) crestKublai Khan (China)
Qin (Mandate of Heaven) crestQin (Mandate of Heaven)
Qin (Unifier) crestQin (Unifier)
Wu Zetian crestWu Zetian
Yongle crestYongle

Cree

Cree pic
IntroCree
AbilityNîhithaw
+1 Trade Route capacity and a free Trader with the Pottery technology. Unclaimed tiles within 3 tiles of a Cree city come under Cree control when a Trader first moves into them.
Unique ItemsMekewap
Unlocks the Builder ability to construct a Mekewap, unique to Cree.

Provides +1 Production and +1 Housing. +1 Gold if adjacent to a Luxury resource. For every 2 adjacent Bonus Resources +1 Food. Additional Production, Gold, Food, and Housing as you advance through the Civics and Technology Tree. Must be placed adjacent to a Bonus or Luxury resource. Cannot be built adjacent to another Mekewap.

Okihtcitaw
Cree unique Ancient era unit that replaces the Scout. Strong reconnaissance unit. Starts with 1 free promotion.

LeadersPoundmaker crestPoundmaker

Egypt

Egypt picEgypt picEgypt pic
IntroEgypt
AbilityIteru
+15% Production towards districts and wonders if placed next to a River. Does not receive damage from Floods.
Unique ItemsMaryannu Chariot Archer
Egyptian unique Ancient era ranged unit. 4 Movement when starting in open terrain.

Sphinx
Unlocks the Builder ability to construct a Sphinx, unique to Egypt.

+1 Faith and +1 Culture. +2 Appeal. +2 Faith if next to a wonder. +1 Culture if built on Floodplains. Additional Culture once Natural History is discovered. Provides Tourism after researching Flight. Cannot be built next to another Sphinx. Cannot be built on Snow or Snow Hills.

LeadersCleopatra (Egyptian) crestCleopatra (Egyptian)
Cleopatra (Ptolemaic) crestCleopatra (Ptolemaic)
Ramses II crestRamses II

England

England picEngland picEngland picEngland pic
IntroEngland
AbilityWorkshop of the World
Iron and Coal Mines accumulate 2 more resources per turn. +100% Production towards Military Engineers. Military Engineers receive +2 charges. Buildings that provide additional yields when Powered receive +4 of that yield. +20% Production towards Industrial Zone buildings. Harbor buildings increase Strategic Resource Stockpiles by +10 (on Standard Speed).
Unique ItemsSea Dog
English unique Renaissance era naval unit that replaces the Privateer. Has a chance to capture defeated enemy ships. Can only be seen by other Naval Raiders unless adjacent to it. Reveals Naval Raiders within sight range.

Royal Navy Dockyard
A district unique to England for naval activity in your city. Replaces the Harbor district. Also removes the Movement penalty for embarking and disembarking to and from this tile. Must be built on Coast or Lake Terrain adjacent to land.

+1 Movement for all naval units built in Dockyard
+2 Gold and +4 Loyalty per turn when built on a foreign continent. Cannot be built on Reef

LeadersEleanor of Aquitaine (England) crestEleanor of Aquitaine (England)
Elizabeth I crestElizabeth I
Victoria (Age of Empire) crestVictoria (Age of Empire)
Victoria (Age of Steam) crestVictoria (Age of Steam)

Ethiopia

Ethiopia pic
IntroEthiopia
AbilityAksumite Legacy
Ethiopia’s International Trade Routes grant +0.5 Faith per resource at the origin. Improved resources provide +1 Faith for each copy the city owns. Can purchase Archaeological Museums and Archaeologists with Faith.
Unique ItemsOromo Cavalry
Ethiopian unique Medieval era light cavalry unit. Has additional sight and receives no Movement penalty from moving in Hills.

Rock-Hewn Church
Unlocks the Builder ability to construct a Rock-Hewn Church, unique to Ethiopia.

+1 Faith. +1 Faith for every adjacent Mountain and Hills tile. Provides Tourism from Faith, after researching Flight. +1 Appeal. Can only be built on Hills not adjacent to another Rock-Hewn Church.

LeadersMenelik II crestMenelik II

France

France picFrance pic
IntroFrance
AbilityGrand Tour
+20% Production toward Medieval, Renaissance, and Industrial era wonders. Tourism from wonders of any era is +100%.
Unique ItemsGarde Impériale
French unique Industrial era melee unit that replaces the Line Infantry. +10 Combat Strength when fighting on your capital's continent. Great General points for killing units.

Château
Unlocks the Builder ability to construct a Chateau, unique to France.

+2 Culture. +1 Appeal. +2 Culture if next to a wonder. +1 Gold if next to a Luxury resource. Can only be built adjacent to Rivers, including on Floodplains.

LeadersCatherine de Medici (Black Queen) crestCatherine de Medici (Black Queen)
Catherine de Medici (Magnificence) crestCatherine de Medici (Magnificence)
Eleanor of Aquitaine (France) crestEleanor of Aquitaine (France)

Gaul

Gaul pic
IntroGaul
AbilityHallstatt Culture
Mines provide a minor adjacency bonus for all districts, a Culture Bomb of unowned territory, and receive +1 Culture. Specialty districts do not receive a minor adjacency for being adjacent to another district and these districts cannot be built adjacent to the City Center.
Unique ItemsGaesatae
Gallic unique Ancient era unit that replaces the Warrior. This unit has increased cost and receives +10 Combat Strength when fighting units with a higher base Combat Strength. +5 Combat Strength vs. district defenses.

Oppidum
A district unique to Gaul that is cheaper and available earlier than the district it replaces, the Industrial Zone. The Oppidum district is defensible with a ranged attack. When the first Oppidum is constructed the Apprenticeship technology is unlocked.

+2 Production adjacency bonus from Quarries and strategic resources.

LeadersAmbiorix crestAmbiorix

Georgia

Georgia pic
IntroGeorgia
AbilityStrength in Unity
When making Dedications at the beginning of a Golden Age or Heroic Age, receive the Normal Age bonus towards improving Era Score in addition to the other bonus. +50% Production towards defensive buildings.
Unique ItemsKhevsur
Georgian unique Medieval Era unit that replaces the Man-At-Arms. +7 Combat Strength bonus when fighting in hill terrain. No Movement penalty in hill terrain.

Tsikhe
A building unique to Georgia. Lower Production cost and higher outer defenses than Renaissance Walls. Provides +3 Tourism after advancing to the Conservation Civic. Provides +4 Faith. When in a Golden Age the Tourism and Faith are +100%.

LeadersTamar crestTamar

Germany

Germany picGermany pic
IntroGermany
AbilityFree Imperial Cities
Each city can build one more district than usual (exceeding the normal limit based on Population).
Unique ItemsU-Boat
German unique Modern era naval unit that replaces the Submarine. Cheaper to produce, +1 Sight, and +10 Combat Strength when fighting on Ocean tiles. Able to reveal other stealthed units.

Hansa
A district unique to Germany for industrial activity. Replaces the Industrial Zone district and cheaper to build.

+ 2 Production bonus for each adjacent Commercial Hub, Aqueduct, Canal, and Dam districts. +1 Production bonus for each adjacent resource. +1 Production bonus for every two adjacent district tiles.

LeadersFrederick Barbarossa crestFrederick Barbarossa
Ludwig II crestLudwig II

Gran Colombia

Gran Colombia pic
IntroGran Colombia
AbilityEjército Patriota
+1 Movement to all units. Promoting a unit does not end that unit’s turn.
Unique ItemsComandante General
A special type of Great Person only available to Simón Bolívar. Each has unique abilities, including a passive effect, and a Retire effect.

Llanero
Gran Colombian Industrial era unique unit that replaces the Cavalry. Low maintenance cost. +2 Combat Strength for every adjacent Llanero. Fully heals when in range of a Comandante General that activates its retire ability.

Hacienda
Unlocks the Builder ability to construct a Hacienda, unique to Gran Colombia.

+2 Gold, +1 Production, and +0.5 Housing. +1 Food for every two adjacent Plantations (increased to every Plantation with Replaceable Parts). Plantations and Haciendas receive +1 Production for every two adjacent Haciendas (increased to every Hacienda with Rapid Deployment). Can only be built on Plains, Plains Hills, Grassland, and Grassland Hills.

LeadersSimón Bolívar crestSimón Bolívar

Greece

Greece picGreece pic
IntroGreece
AbilityPlato's Republic
One extra Wildcard policy slot in any government.
Unique ItemsHoplite
Greek unique Ancient era anti-cavalry unit that replaces the Spearman. +10 Combat Strength if there is at least one adjacent Hoplite unit.

Acropolis
A district unique to Greece for cultural sites. Replaces the Theater Square district and cheaper to build. Awards 1 Envoy when completed.

+1 Culture bonus for each adjacent district and an additional +1 Culture bonus for adjacent City Center. +2 Culture bonus for each adjacent wonder, Entertainment Complex, and Water Park. Can only be built on Hills.

LeadersGorgo crestGorgo
Pericles crestPericles

Hungary

Hungary pic
IntroHungary
AbilityPearl of the Danube
+50% Production to Districts and Buildings constructed across a river from a City Center.
Unique ItemsThermal Bath
A building unique to Hungary. +2 Amenities and +2 Production extends to each city center within 6 tiles. These bonuses apply once to a city, and multiple copies of this building within 6 tiles of a city center do not provide additional bonuses.

This city receives +3 Tourism and +2 additional Amenities if there is at least one Geothermal Fissure in this city's borders.

Huszár
Hungarian unique Industrial era unit that replaces Cavalry. +3 Combat Strength for every active Alliance.

Black Army
Hungarian unique Medieval Era unit that replaces the Courser. +3 Combat Strength for each adjacent Levied unit.

LeadersMatthias Corvinus crestMatthias Corvinus

Inca

Inca pic
IntroInca
AbilityMit’a
Citizens may work Mountain tiles. Mountain tiles provide +2 Production and an additional +1 Production when the game reaches the Industrial Era. +1 Food to Mountain tiles for every adjacent Terrace Farm.
Unique ItemsTerrace Farm
Unlocks the Builder ability to construct a Terrace Farm, unique to the Inca.

+1 Food. Provides +1 Housing. +1 Food for each adjacent Mountain Tile. Gain +2 Production for each adjacent Aqueduct district. Receive +1 Production if adjacent to Fresh Water and not an Aqueduct district. Additional Food as you advance through the Civics and Technology Tree for adjacency with other Terrace Farms. Can be placed on Grassland Hills, Plains Hills, and Desert Hills.

Warak’aq
Incan unique Medieval Era unit that replaces the Skirmisher. Stronger at ranged combat than the Skirmisher and +1 additional attack per turn.

Qhapaq Ñan
Unlocks the Builder ability to construct a Qhapaq Ñan, unique to Pachacuti.

Acts as a movement portal on a mountain range, allowing units to move into it and exit from another portal at the cost of 2 Movement. Trade Routes traveling through it can multiply the Gold they get from districts at their destination. Can only be built on an adjacent Mountain tile. Cannot be pillaged or removed.

LeadersPachacuti crestPachacuti

India

India picIndia pic
IntroIndia
AbilityDharma
Receives Follower Belief bonuses in a city from each Religion that has at least 1 Follower. Cities gain an Amenity for every Religion with at least 1 Follower. Missionaries have +2 spreads. +100% Religious pressure from your Trade Routes.
Unique ItemsVaru
Indian unique Classical era heavy cavalry unit. Adjacent enemy units receive -5 Combat Strength.

Stepwell
Unlocks the Builder ability to construct a Stepwell, unique to India.

+1 Food and +1 Housing. +1 Faith if adjacent to a Holy Site district. +1 Food if adjacent to a Farm. Additional Housing, Faith, and Food as you advance through the Technology and Civics Tree. Prevents Food loss during Drought. Cannot be built on Hills or adjacent to another Stepwell.

LeadersChandragupta crestChandragupta
Gandhi crestGandhi

Indonesia

Indonesia pic
IntroIndonesia
AbilityGreat Nusantara
Coast and Lake tiles provide a minor adjacency bonus for Holy Site, Campus, Industrial Zone, and Theater Square districts. +1 Amenity from entertainment to each Entertainment Complex adjacent to a Coast or Lake tile.
Unique ItemsJong
Indonesian unique Medieval era naval unit that replaces the Frigate. Formation units all inherit escort's Movement speed and +5 Combat Strength when in a formation.

Kampung
Unlocks the Builder ability to construct a Kampung, unique to Indonesia.

+1 Production and +1 Housing. +1 Food for each adjacent Fishing Boat. Additional Production, Housing, and Tourism as you advance through the Technology and Civics Tree. Must be placed on a Coast or Lake tile adjacent to a sea resource.

LeadersGitarja crestGitarja

Japan

Japan picJapan pic
IntroJapan
AbilityMeiji Restoration
All districts receive an additional standard adjacency bonus for being adjacent to another district.
Unique ItemsSamurai
Japanese unique Medieval era melee unit that replaces the Man-At-Arms. Does not suffer combat penalties when damaged.

Electronics Factory
A building unique to Japan. Provides +4 Culture to this city after researching the Electricity technology. Its Production bonus is extended to all City Centers within 6 tiles that do not already have a bonus from this building type.

LeadersHojo Tokimune crestHojo Tokimune
Tokugawa crestTokugawa

Khmer

Khmer pic
IntroKhmer
AbilityGrand Barays
+3 Faith and +1 Amenity from entertainment to each city with an Aqueduct. Farms provide +2 Food if adjacent to an Aqueduct.
Unique ItemsDomrey
Khmer unique Medieval era siege unit that replaces the Trebuchet. This unit has a higher Melee and Range Strength than the Trebuchet. It can move and shoot in the same turn and exerts zone of control.

Prasat
A building unique to Khmer. Replaces the Temple. Required to purchase Apostles and Inquisitors with Faith. Missionaries purchased in this city receive the Martyr ability which grants a Relic if this Missionary dies in Theological Combat.

LeadersJayavarman VII crestJayavarman VII

Kongo

Kongo picKongo pic
IntroKongo
AbilityNkisi
+2 Food, +2 Production, +1 Faith, and +4 Gold from each Relic, Artifact, and Sculpture Great Work of Art in addition to the usual Culture. Receive 50% more Great Artist, Great Musician, and Great Merchant points. Palace has slots for 5 Great Works.
Unique ItemsNgao Mbeba
Kongo unique Classical era unit that replaces the Swordsman. +10 Combat Strength when defending against ranged attacks. Can move and see through Woods and Rainforest.

Mbanza
A district unique to Kongo that can only be constructed in Rainforest or Woods. Replaces the Neighborhood district but is available earlier and cheaper to build. Provides +5 Housing , +2 Food, and +4 Gold, regardless of Appeal.

LeadersMvemba a Nzinga crestMvemba a Nzinga
Nzinga Mbande crestNzinga Mbande

Korea

Korea picKorea pic
IntroKorea
AbilityThree Kingdoms
Mines receive +1 Science for every adjacent Seowon district. Farms receive +1 Food for every adjacent Seowon district.
Unique ItemsSeowon
A district unique to Korea for scientific endeavors. Replaces the Campus district. +4 Science. -1 Science for every adjacent district tile. Must be built on Hills.

Hwacha
Korean unique Renaissance Era unit that replaces the Field Cannon. High Ranged Attack Strength. Cannot move and attack in the same turn.

LeadersSejong crestSejong
Seondeok crestSeondeok

Macedon

Macedon pic
IntroMacedon
AbilityHellenistic Fusion
Receive boosts upon city conquest: a Eureka for each Encampment or Campus in the conquered city and an Inspiration for each Holy Site or Theater Square.
Unique ItemsHypaspist
Macedonian unique melee unit that replaces the Swordsman. +5 Combat Strength when besieging districts. 50% Additional Support Bonus.

Hetairoi
Macedonian unique heavy cavalry unit that replaces the Horseman. Additional +5 Combat Strength when adjacent to a Great General. +5 Great General points when killing an enemy unit. Starts with 1 free Promotion.

Basilikoi Paides
A building unique to Macedon.+25% combat experience for all melee, ranged land units, and Hetairoi trained in this city. Gain Science equal to 25% of the unit's cost when a non civilian unit is created in this city.

May not be built in an Encampment district that already has a Stable.

LeadersAlexander crestAlexander

Mali

Mali picMali pic
IntroMali
AbilitySongs of the Jeli
City Centers gain +1 Faith and +1 Food for every adjacent Desert and Desert Hills tiles. Mines receive -1 Production and +4 Gold. May purchase Commercial Hub district buildings with Faith. -30% Production toward constructing buildings or training units.
Unique ItemsSuguba
A district unique to Mali specializing in finance and trade that replaces the Commercial Hub. Units, Buildings, and Districts are 20% cheaper to purchase with Gold and Faith in this City.

+2 Gold bonus for each adjacent Holy Site. +2 Gold bonus from a tile containing a River edge. +1 Gold bonus for every two adjacent district tiles.

Mandekalu Cavalry
Mali unique Medieval Era unit that replaces the Knight. Trader units are immune to being plundered if they are within 4 tiles of a Mandekalu Cavalry and on a land tile. Combat victories provide Gold equal to 100% of that unit's base Combat Strength (on Standard Speed).

LeadersMansa Musa crestMansa Musa
Sundiata Keita crestSundiata Keita

Mapuche

Mapuche pic
IntroMapuche
AbilityToqui
Cities with an Established Governor provide +5% Culture, +5% Production, and +10% experience in combat towards all units trained in this city. These numbers are tripled in cities not founded by the Mapuche. All cities within 9 tiles of a city with your Governor gain +4 Loyalty per turn towards your civilization.
Unique ItemsChemamull
Unlocks the Builder ability to construct a Chemamull, unique to Mapuche.

+1 Production. Provides Culture equal to 75% of the tile's Appeal. Additional Tourism after researching Flight. Minimum Appeal of Breathtaking.

Malón Raider
Mapuche unique Renaissance Era unit. +5 Combat Strength bonus if within 4 hexes of friendly territory. Pillaging costs 1 Movement.

LeadersLautaro crestLautaro

Maya

Maya pic
IntroMaya
AbilityMayab
Settling adjacent to Fresh Water and Coast does not provide extra Housing, instead each Farm provides an additional +1 Housing, +1 Production for every adjacent Observatory, and +1 Gold. +1 Amenity for every Luxury adjacent to the City Center.
Unique ItemsHul'che
Mayan unique Ancient Era ranged unit that replaces the Archer. Strong ranged attack. +5 Combat Strength when fighting a wounded opponent.

Observatory
A district unique to the Maya for scientific endeavors. Replaces the Campus district and cheaper to build.

+2 Science bonus for adjacent Plantations. +1 Science bonus for every two adjacent Farm or district tiles.

LeadersLady Six Sky crestLady Six Sky

Mongolia

Mongolia picMongolia pic
IntroMongolia
AbilityÖrtöö
Starting a Trade Route immediately creates a Trading Post in the destination city. Receive an extra level of Diplomatic Visibility for possessing a Trading Post in any city of a civilization. All Mongolian units double the usual Combat Bonus for having a higher level of Diplomatic Visibility than their opponent.
Unique ItemsKeshig
Mongolian unique Medieval Era Ranged Cavalry unit. Can escort moving civilian and support units at their higher Movement speed.

Ordu
A building unique to Mongolia. Grants an ability that gives +1 Movement to Heavy and Light Cavalry trained in this city. +25% combat experience for all cavalry and siege class units trained in this city.
Strategic Resource Stockpiles increased +10 (on Standard Speed).

May not be built in an Encampment district that already has a Barracks.

LeadersGenghis Khan crestGenghis Khan
Kublai Khan (Mongolia) crestKublai Khan (Mongolia)

Māori

Māori pic
IntroMāori
AbilityMana
Begin the game with the Sailing and Shipbuilding technologies unlocked and with the ability to enter Ocean tiles. Embarked units gain +2 Movement. Unimproved Woods and Rainforest are +1 Production. Additional +1 Production from Mercantilism and +2 Production from Conservation. Fishing Boats provide +1 Food and a Culture Bomb to adjacent tiles. Resources cannot be harvested. Great Writers cannot be earned.
Unique ItemsMarae
A building unique to the Māori. +1 Culture and Faith to all of this city's tiles with a passable feature or natural wonder. After Flight is researched receive +1 Tourism to all of this city's tiles with a feature or natural wonder. Costs no maintenance. Has no Great Work slots.

Toa
Māori unique Classical era melee unit. Adjacent enemy units receive -5 Combat Strength. Can build the unique Pā improvement.


Unlocks the Toa ability to construct a Pā, unique to Māori.

Occupying unit receives +4 Defense Strength, and automatically gains 2 turns of fortification. A Māori unit occupying a Pā heals even if they just moved or attacked. Must be built on a Hill tile.

LeadersKupe crestKupe

Netherlands

Netherlands pic
IntroNetherlands
AbilityGrote Rivieren
Major adjacency bonus for Campuses, Theater Squares, and Industrial Zones if next to a river. Culture Bomb adjacent tiles when completing a Harbor.
Unique ItemsPolder
Unlocks the Builder ability to construct a Polder, unique to Netherlands.

+1 Food, +1 Production, and +0.5 Housing. +1 Food if adjacent to a Polder improvement. Additional Production, Gold, and Food as you advance through the Civics and Technology Tree. Must be placed on a Coast or Lake tile adjacent to 3 or more passable land tiles. Increases Movement Cost of tile to 3.

De Zeven Provinciën
Netherlands unique Renaissance Era unit that replaces the Frigate. +7 Combat Strength when attacking defensible districts.

LeadersWilhelmina crestWilhelmina

Norway

Norway picNorway pic
IntroNorway
AbilityKnarr
Units gain the ability to enter Ocean tiles after researching the Shipbuilding technology. Naval melee units heal in neutral territory. Units ignore additional Movement costs from embarking and disembarking.
Unique ItemsBerserker
Norwegian unique Medieval era melee unit that replaces the Man-At-Arms. 4 Movement if this unit starts in enemy territory. +10 Combat Strength when attacking and -5 Combat Strength when defending against melee attacks.

Stave Church
A building unique to Norway. Required to purchase Apostles and Inquisitors with Faith. Holy Site districts get an additional standard adjacency bonus from Woods. +1 Production to each coastal resource tile in this city.

LeadersHarald Hardrada (Konge) crestHarald Hardrada (Konge)
Harald Hardrada (Varangian) crestHarald Hardrada (Varangian)

Nubia

Nubia pic
IntroNubia
AbilityTa-Seti
+30% Production toward Ranged units. All Ranged units gain +50% combat experience. Mines over strategic resources provide +1 Production. Mines over bonus and luxury resources provide +2 Gold.
Unique ItemsPítati Archer
Nubian unique Ancient era unit that replaces the Archer. Stronger than the Archer with extra Movement. Upgrades to Crossbowman.

Nubian Pyramid
Improvement that unlocks with Masonry and must be built on Desert, Desert Hills or Floodplains. +2 Faith and +2 Food. Receives additional yields from adjacent districts. +1 Food if adjacent to a city center. For all other districts that award adjacency bonuses: +1 of the appropriate yield if that district is adjacent.

LeadersAmanitore crestAmanitore

Ottomans

Ottomans picOttomans pic
IntroOttomans
AbilityGreat Turkish Bombard
+50% Production toward siege units. All siege units gain +5 Combat Strength against district defenses. Conquered cities do not lose Population. Cities not founded by the Ottomans gain +1 Amenity and +4 Loyalty per turn.
Unique ItemsGrand Bazaar
A building unique to the Ottomans. Accumulate 1 extra Strategic resource for every different type of Strategic resource this city has improved. Receive 1 Amenity for every Luxury resource this city has improved.

Barbary Corsair
Ottoman unique Medieval era naval unit that replaces the Privateer. It costs no Movement to coastal raid. Can only be seen by other Naval Raiders unless adjacent to it. Reveals Naval Raiders within sight range.

LeadersSuleiman (Kanuni) crestSuleiman (Kanuni)
Suleiman (Muhteşem) crestSuleiman (Muhteşem)

Persia

Persia picPersia pic
IntroPersia
AbilitySatrapies
+1 Trade Route capacity with Political Philosophy civic. Receive +2 Gold and +1 Culture for routes between your own cities. Roads built in your territory are one level more advanced than usual.
Unique ItemsImmortal
Persian unique melee unit that replaces the Swordsman. Melee class unit with a ranged attack, Range 2. Strong defense strength.

Pairidaeza
Unlocks the Builder ability to construct a Pairidaeza, unique to Persia.

+1 Culture and +2 Gold. +1 Appeal. +1 Culture for each adjacent Holy Site and Theater Square. +1 Gold for each adjacent Commercial Hub and City Center. Additional Culture and Tourism as you advance through the Technology and Civics Tree. Cannot be built on Snow, Tundra, Snow Hills, or Tundra Hills or adjacent to another Pairidaeza.

LeadersCyrus crestCyrus
Nader Shah crestNader Shah

Phoenicia

Phoenicia pic
IntroPhoenicia
AbilityMediterranean Colonies
Begin the game with the Writing technology Eureka. Coastal cities founded by Phoenicia and located on the same continent as the Phoenician Capital are 100% Loyal. Settlers gain +2 Movement and +2 sight range while embarked. Settlers ignore additional Movement costs from embarking and disembarking.
Unique ItemsBireme
Phoenician unique Ancient Era unit that replaces the Galley. Increased Combat Strength and Movement. Trader units are immune to being plundered if they are within 4 tiles of a Bireme and on a water tile.

Cothon
A district unique to Phoenicia for naval activity in your city. Replaces the Harbor district and cheaper to build. Must be built on Coast or Lake Terrain adjacent to land.

+50% Production towards naval units and Settlers in this city. All wounded naval units in this city’s borders heal +100 HP each turn.

LeadersDido crestDido

Poland

Poland pic
IntroPoland
AbilityGolden Liberty
Culture Bomb adjacent tiles when completing an Encampment or Fort inside friendly territory. One Military policy slot in the current government is converted to a Wildcard slot.
Unique ItemsWinged Hussar
Polish unique Renaissance era unit. Pushes defending enemy units back from their hex in any battle where they score more damage. Defenders that cannot retreat suffer additional damage.

Sukiennice
A building unique to Poland. International Trade Routes from this city gain +2 Production; domestic Trade Routes gain +4 Gold.

LeadersJadwiga crestJadwiga

Portugal

Portugal pic
IntroPortugal
AbilityCasa da Índia
International Trade Routes must originate from a coastal city and can only reach cities on the coast or with a Harbor, but receive +50% towards all yields. Trader units have +50% range over water, and can embark as soon as they are unlocked.
Unique ItemsNau
Portuguese unique naval melee unit that replaces the Caravel. Starts with 1 free Promotion and is less maintenance. Has two charges to build Feitorias.

Feitoria
Unlocks the Nau ability to construct a Feitoria, unique to Portugal.

Provides +4 Gold and +1 Production. Trade routes sent to this city from Portugal gain +4 Gold and +1 Production. Can only be built adjacent to Luxury or Bonus resources in territory belonging to other Civilizations or City-States that you have Open Borders with. Must be built on a Coast or Lake tile adjacent to land and not adjacent to another Feitoria. Feitorias cannot be removed.

Navigation School
A building unique to Portugal. +25% Production towards naval units in this city. +1 Science for every two coast or lake tiles in this city. +1 Great Admiral and +1 Great Scientist point per turn.

LeadersJoão III crestJoão III

Rome

Rome picRome pic
IntroRome
AbilityAll Roads Lead to Rome
All cities you found or conquer start with a Trading Post. If in Trade Route range of your Capital, they also start with a road to it. Your Trade Routes earn +1 Gold for passing through Trading Posts in your own cities.
Unique ItemsLegion
Roman unique Classical era melee unit that replaces the Swordsman. Can build a Roman Fort.

Bath
A district unique to Rome for city growth. Replaces the Aqueduct district and cheaper to build.

It provides this city with a source of fresh water from an adjacent River, Lake, Oasis, or Mountain. Cities that do not yet have existing fresh water receive up to 6 Housing. Cities that already have existing fresh water will instead get +2 Housing. Must be built adjacent to the City Center. In either case, the Bath provides an additional bonus of +2 Housing and +1 Amenity. Must be built adjacent to the City Center.

LeadersJulius Caesar crestJulius Caesar
Trajan crestTrajan

Russia

Russia pic
IntroRussia
AbilityMother Russia
Extra territory upon founding cities. +1 Faith and +1 Production from Tundra. Units do not receive damage from Blizzards. Civilizations that are at war with Russia receive +100% unit damage from Blizzards in Russian territory.
Unique ItemsCossack
Russian unique Industrial era unit that replaces Cavalry. Stronger than Cavalry, and gains +5 Combat Strength when fighting in or adjacent to its home territory. Can move after attacking if Movement points remain.

Lavra
A district unique to Russia for religious activity. Replaces the Holy Site district and cheaper to build.

Your city border grows by one tile each time a Great Person is expended in this city. The Lavra provides +1 Great Writer point per turn with a Shrine, +1 Great Artist point per turn with a Temple, and +1 Great Musician point per turn with a Worship building.

LeadersPeter crestPeter

Scotland

Scotland pic
IntroScotland
AbilityScottish Enlightenment
Happy cities receive an additional +5% Science and +5% Production. Happy cities generate +1 Great Scientist point per Campus and +1 Great Engineer point per Industrial Zone. Ecstatic cities double all these amounts.
Unique ItemsGolf Course
Unlocks the Builder ability to construct a Golf Course, unique to Scotland.

+1 Amenity and +2 Gold. +1 Culture if adjacent to a City Center district and +1 Culture if adjacent to an Entertainment Complex district. Additional Tourism and Housing as you advance through the Civics and Technology Tree. Cannot be placed on Desert or Desert Hills. One per city. Tiles with Golf Courses cannot be swapped. +1 Appeal.

Highlander
Scottish unique Industrial Era unit that replaces the Ranger. Strong reconnaissance unit. +5 Combat Strength bonus when fighting in Hill and Forest terrain.

LeadersRobert the Bruce crestRobert the Bruce

Scythia

Scythia pic
IntroScythia
AbilityPeople of the Steppe
Receive a second light cavalry unit or Saka Horse Archer each time you train a light cavalry unit or Saka Horse Archer.
Unique ItemsSaka Horse Archer
Scythian unique Classical era unit. Ranged unit with 4 Movement with a Range of 1.

Kurgan
Unlocks the Builder ability to construct a Kurgan, unique to Scythia.

+1 Faith and +3 Gold. +1 Faith for each adjacent Pasture (becomes +2 after researching Stirrups). Provides Tourism from Faith after researching Flight. Cannot be built on Hills.

LeadersTomyris crestTomyris

Spain

Spain pic
IntroSpain
AbilityTreasure Fleet
May form Fleets and Armadas with Mercantilism, instead of Nationalism and Mobilization. Trade Routes receive +3 Gold, +2 Faith, and +1 Production. Trade Routes between multiple continents receive triple these numbers. Cities not on your original Capital’s continent receive +25% Production towards districts and a builder when founded.
Unique ItemsConquistador
Spanish unique Renaissance era unit that replaces the Musketman. +10 Combat Strength when there is a religious unit within one hex. If this unit captures a city or is adjacent to a city when it is captured, the city will automatically adopt the Conquistador player's Religion as the dominant Religion.

Mission
Unlocks the Builder ability to construct a Mission, unique to Spain.

+2 Faith. +2 Faith, +1 Production, and +1 Food if on a different continent than your Capital. +1 Science for every adjacent Campus and Holy Site district. Additional Science once Cultural Heritage is discovered. +2 Loyalty per turn for cities with a Mission improvement adjacent to the City Center and not on your original Capital's continent.

LeadersPhilip II crestPhilip II

Sumeria

Sumeria pic
IntroSumeria
AbilityEpic Quests
When you capture a Barbarian Outpost, receive a Tribal Village reward in addition to the usual Gold. Pay half the usual cost to levy city-state units.
Unique ItemsWar-Cart
Sumerian unique Ancient era unit. Stronger than all other starting units. No penalties against anti-cavalry units. 4 Movement if this unit starts in open terrain.

Ziggurat
Unlocks the Builder ability to construct a Ziggurat, unique to Sumeria.

+2 Science. +1 Culture if next to River. Cannot be built on Hills but may be built on Floodplains.

LeadersGilgamesh crestGilgamesh

Sweden

Sweden pic
IntroSweden
AbilityNobel Prize
Sweden gains 50 Diplomatic Favor when earning a Great Person (on Standard Speed). Sweden receives +1 Great Engineer point from Factories and +1 Great Scientist point from Universities. Having Sweden in the game adds three unique World Congress competitions starting in the Industrial Era.
Unique ItemsOpen-Air Museum
Unlocks the Builder ability to construct an Open-Air Museum, unique to Sweden.

Provides +2 Loyalty per turn in this city. +2 Culture and +2 Tourism for each type of terrain (Snow, Tundra, Desert, Plains or Grassland) in which at least one Swedish city is founded. One per city. Tiles with Open-Air Museums cannot be swapped.

Queen's Bibliotheque
A building unique to Sweden. This building provides 2 slots of Writing, Music, and any type of Art.
Awards +1 Governor Title.

Carolean
Swedish unique Renaissance Era unit that replaces the Pike and Shot. Faster than the Pike and Shot. +3 Combat Strength per unused Movement.

LeadersKristina crestKristina

Vietnam

Vietnam pic
IntroVietnam
AbilityNine Dragon River Delta
All land specialty districts can only be built on Rainforest, Marsh, or Woods. Receive the following yields for every building on these features: +1 Culture in Woods, +1 Science in Rainforest and +1 Production in Marsh. Woods can be planted with the Medieval Faires civic.
Unique ItemsVoi Chiến
Vietnamese unique Medieval era ranged unit that replaces the Crossbowman. These units have additional movement and can move after attacking. They are also stronger when defending, more expensive, and have greater sight.

Thành
A district unique to Vietnam which replaces the Encampment. +2 Culture for each adjacent district. After Flight is researched receive Tourism equal to the Culture output. This district does not require population, is cheaper to build, cannot be built adjacent to the city center, does not provide Great People points, and is not a specialty district.

LeadersBà Triệu crestBà Triệu

Zulu

Zulu pic
IntroZulu
AbilityIsibongo
Cities with a garrisoned unit get +3 Loyalty per turn, or +5 if it is a Corps or Army. Conquering a city with a unit will upgrade it into a Corps or Army, if the proper Civics are unlocked.
Unique ItemsIkanda
A district unique to Zulu which replaces the Encampment. Provides +1 Housing. Once the Civic or Technology prerequisite is met, Corps and Armies can be built outright. Buildings in the Ikanda receive +2 Gold and +1 Science. Faster Corps and Army creation.

Impi
Zulu unique Medieval Era unit that replaces the Pikeman. Increased Flanking bonus, low cost and low maintenance. Earns XP faster.

LeadersShaka crestShaka